The Collector is a Canadian supernatural drama television series about a man attempting to help save people who have bargained their souls with the Devil. After over 600 years of "collecting" the souls of people at the end of their 10-year deals, Morgan Pym negotiates with the Devil for the ability to aid the damned in redeeming themselves rather than sending them to Hell. Under the Devil's mocking gaze, Morgan assists his "clients" in undoing the damage their deals have done because of the devil shifting good luck towards the client and away from others.
The series is set in Vancouver, British Columbia, Canada, where it was also filmed. CHUM cancelled the program after three seasons.
A supernatural thriller set in South Carolina, South Of Hell focuses on Maria Abascal (Suvari), a stunning demon-hunter-for-hire whose power stems from within. Like those she hunts, Maria is divided within herself, struggling with her own demon, Abigail, who resides inside of her, feeding on the evil Maria exorcises from others. Maria and Abigail share a soul and a destiny, but as Maria desperately tries to overtake Abigail, she will discover how far Abigail will go to remain a part of her.
A North American spin-off of the hit U.K. television series, Primeval: New World follows a specialized team of animal experts and scientists that investigates the appearance of temporal anomalies and battles both prehistoric and futuristic creatures.
A controversial rock band with ties to the occult and the maestros who work with them try to keep their west coast family dynamic together amidst the chaos of the industry as a haunting secret of the singer and a young groupie arrives on his doorstep. Their path intertwines with an east coast rookie kid who idolizes them and tries to make his way in the music business as the ultimate underdog.
The story centers on a little girl called Sana, who is one of the children that holds the power of "Alice's Dream," an ability that enables her to materialize anything she imagines. After escaping a lab where she was a test subject, Sana ends up in a normal world where she encounters an old man named Zouroku, but will he help her?
Years ago, many magical "Artifacts" were stolen and scattered throughout the world. They fell into the hands of people who were not supposed to know of their existence. The Hoshisato family of magicians has special access to the Artifacts, and they take it upon themselves to return them to their rightful place.
Despite her inexperience, Kana wishes to aid her parents, doing her best to improve. Meanwhile, her childhood friend Makoto has come to their mansion to study magic under her father's tutelage. Hatena is excited to see her friend again, only to be utterly disappointed when the person she thought to be a girl all these years turns out to be a boy.
Before long, Makoto comes to know of the Artifacts. Unfazed, he continues to strive to fulfill his promises and stay true to why he learns magic - to ease the sadness of people around him and, most importantly, to become a person worthy of being Hatena's partner.
Whether at the office or at home, corporate drone Yuji Sano works all the time. So when his home PC flashes a message about him being summoned to another world, Yuji restarts his machine…only to find that he’s inadvertently accepted the summons! Now in a fantasy world far removed from paperwork and computers, Yuji has just one thing on his mind: waking up from what he thinks is a dream and getting back to the mountain of work he left behind! But this other world has other plans for Yuji, who quickly discovers his Monster Tamer character class allows him to befriend slimes! And thanks to their number, those slimes help him absorb so much magical knowledge that he gains a second character class in the blink of an eye! How will Yuji wield his power now that he’s the greatest sage the realm has ever known?! And what about all that paperwork?!
29-year-old programmer Suzuki Ichirou finds himself transported into a fantasy RPG. Within the game, he's a 15-year-old named Satou. At first he thinks he's dreaming, but his experiences seem very real. Due to a powerful ability he possesses with limited use, he ends up wiping out an army of lizard men and becomes a high leveled adventurer. Satou decides to hide his level, and plans to live peacefully and meet new people. However, developments in the game's story, such as the return of a demon king, may cause a nuisance to Satou's plans.
One day, Mitsuha falls off a cliff and is transported to a medieval Europe–type world! After a near-death encounter with a pack of wolves, she then realizes that she's able to transport between two worlds—this one and her own. Taking advantage of this ability, Mitsuha decides to live in both worlds and calculates that she'll need 80,000 gold coins to be able to retire! Mitsuha now has to come up with different ways to collect her gold coins!
There is a certain restaurant in the first basement level of a multi-tenant building in one corner of a shopping street near the office district. The historical restaurant, marked by a sign with a picture of a cat, is called "Western Cuisine Nekoya." This restaurant looks completely normal through the week, but on Saturdays, it opens in secret exclusively to some very unique guests. During these hours, doors in various areas of a parallel world open to allow customers of many different races and cultures into the restaurant.
Japan may be brimming with mysterious monsters called ayakashi, but they have a special exorcist ninja force to counter the threat! Young exorcist ninja Matsuri spends his days fighting ayakashi to protect his childhood friend Suzu. But when an ayakashi cat named Shirogane shows up, things get turned upside down!
Michael lives in two separate realities after a car accident. In one reality, his wife Hannah survives the accident; in the other reality, his son Rex survives. Michael does not know which reality is "real", and uses the wristbands to differentiate the two. He sees two therapists: Dr. Jonathan Lee in the "red reality" and Dr. Judith Evans in the "green reality". At work, Michael's erratic behavior triggers clashes with his team; they do not know about Michael's uncanny ability to solve crimes using details from both realities.
Arthur is a bright, clever and lively 10 year-old who spends his vacations at his favorite grandmother's house. And talk about vacations! Inside her garden there is a world invisible to the human eye. The world of… the MINIMOYS! One day, Arthur discovers a secret passageway that enables him to enter their world and become a MINIMOY himself! In fact, he becomes THE MINIMOY SAVIOR, helping these minuscule little people fend off all sorts of danger, including invasions by the armies of Maltazard, the MINIMOYS' sworn enemy, a despot who rules over the SEIDES. A dreamer and a bit of a loner, Arthur suddenly becomes a fearless hero, and along with his friends Selenia and Betameche, he is going to lead the little people to freedom. But with a trio like this, the road to victory is going to be full of surprises.
In the not-too-distant future, the Earth finds itself constantly under attack from extraterrestrial threats. The Terrestrial Defense Force establishes the Ultra Garrison, a team of six elite members who utilize high-tech vehicles and weaponry. Joining their fight is the mysterious Dan Moroboshi, secretly an alien from the Land of Light in Nebula M-78, who transforms into his true form in times of crisis, Ultraseven.
In the distant future on the planet Earl, colonized by immigrants from Earth centuries ago. "Old technology" has survived in the form of nanomachines that allow female virgins wield Highly-advanced Materializing Equipment (HiME) and become Meister Otomes - bodyguards and warriors that serve the royalty of various kingdoms.
Arika Yumemiya has come to Windbloom Kingdom in search of her mother, whom Arika knows was an Otome. On her arrival she meets the top Coral Otome student, Nina Wáng, and Windbloom's heir to the throne, Mashiro Blan de Windbloom. The series follows Arika's progress as a student at Garderobe Academy and the machinations of those desiring the destructive power of the old technology for themselves.
Nina never imagined she would be at the center of a royal deception. She’s had a rough start in life as an orphan in the castle town of Fortna. But when Prince Azure notices that her deep blue eyes look the same as the late Princess Alisha’s, he ordains that she takes her place and marry the Prince of Galgada. Despite this uncertain fate, she finds joy in knowing someone finally needs her.
Nick used to be a member of a veteran adventurer party, helping his undisciplined friends with the accounts whenever he could. But what was his reward? Getting accused of embezzlement and kicked out by the leader he respected. Before long, he finds a few other jaded adventurers and kindred spirits, and together, they form their own unstoppable party!
After waking in a park with total amnesia — and surrounded by dead bodies, all wearing latex gloves — a young woman must fight to uncover her past, and resume her position at the head of Britain’s most secret (supernatural) service before the traitors who stole her memory can finish what they started.