Ace and Polly are just your ordinary pet birds by day and amazing superheroes, well, also by day! Join them as they go on epic adventures to save their city from the wackiest animal bad guys!
"The Game" is a 1970s Cold War spy thriller set in the world of espionage. It tells the story of the invisible war fought by MI5 as it battles to protect the nation from the threats of the Cold War.
This variety series from writer, comedian and internet sensation, Ziwe is a no-holds-barred mix of musical numbers, interviews and sketches that challenge America's discomfort with race, politics, & other cultural issues.
The story revolves around 20-year-old Makoto, who frequently gets involved in highly dangerous situations, usually against his own judgment. Along for the ride are his best buddies Shun, Masa, and Takashi, the enigmatic leader of a local gang in Ikebukuro.
Sota Hatate is a boy who has the unique ability to see "Flags" above the heads of other people. The "Flags" mark critical crossroads in people's lives — when the choices they make will determine love, friendship, victory, and even death. He transfers into Tokyo's elite Hatagaya Academy, but instead of living by himself in the boys' dormitory, he ends up living with many beautiful girls under one roof.
Night Man is an American action/adventure/sci-fi series that aired in syndication from September 15, 1997 to May 17, 1999. The series is loosely based on a comic book published by Malibu Comics and was created by Steve Englehart and developed for television by Glen A. Larson.
It stars Matt McColm as the title character, a superhero whose real name was Johnny Domino, a saxophonist. Englehart would write three episodes of the series. Night Man is also one of the few series to cross over with characters from Larson's previous series: in the episode "Manimal", Johnny allies with Professor Jonathan Chase, the star of the short-lived 1980s' series Manimal.
The world-famous talking moose and flying squirrel are back in The Adventures of Rocky and Bullwinkle, a comedy about two goofball friends who end up in harrowing situations but end up saving the day time and again. As their silly ambitions dovetail with Fearless Leader's sinister plans to take over the world, they are set on a collision course with his notorious super spies Boris and Natasha.
In the distant future, mankind is divided into two factions: Union and Deague. They have waged a war against each other for so long that no one remembers when it first began.
Sara Werec, the daughter of a respectable family, is a 16-year old girl who attends a Space Academy where she is training to become a pilot. Her brother, Ralph Werec, had been sent to the frontline to accomplish a special mission when she was 11 years old. The two of them had lost their parents when they were young and the bond between the two is very close. It is Sara’s dearest wish to be reunited with her brother. To do that, she must travel to the battlefield where he is.
One day, Sara’s planet is suddenly assaulted by Deague forces. To her surprise, her brother, Ralph, turns out to be one of the raiders who successfully kidnap a mysterious girl sleeping in a capsule.
A snap of a twig. A rustling leaf. In the woods, myth, urban legend, and horror collide with real-life killers. Transporting viewers into a vortex of dark mystery and psychological terror, each episode tells the true story of a crime set in a desolate location.
Former police officer Robert and his wife Katy left city life behind them after Robert was injured, whilst trying to protect a witness in his care. The witness, Susan Reynolds was fatally shot. Robert has been struggling with the guilt he feels over the death of Susan. In a bid to put the past behind them, Robert and Katy now run a guest house, hidden away in the idyllic Lake District. A surprise visitor turns up, DCI Mark Maxwell, an ex-colleague and old friend. He suggests that the guest house is perfectly positioned to operate as a safe house, Robert is tempted but will Katy agree?
Because of their "new money" background, four American girls have difficulty breaking into the upper-crust society of New York. Laura Testvalley, the governess of one of the girls, suggests a London season and thus the young women set sail for England and the unsuspecting English aristocracy. In England, all the girls soon find eligible husbands and the youngest girl, Nan, seems to land the best husband of them all: the handsome and very wealthy Julius, Duke of Trevennick. The girls soon discover that English upper-class men are not at all what they expected and hoped for.
Kotarou starts out as pretty much your usual kid although he lives alone with his father, which forces him to take over some of the chores at home, such as cooking and cleaning. But what starts out as a usual morning changes drastically as he opens his front door to be confronted by a girl named Misha dressed in a voluminous dress and a tendency to shout rather than speak. Kotarou attempts to escape, but this new next-door neighbour is quite persistent... this is the beginning of Misha's stalking of Kotarou. Even though she is a Junior High School student she has chosen Kotarou as her victim and hounds him all day long.
The remarkable and often perilous story of the journey through life. It is a story that unites each of us with every animal on the planet, because we all set out on this journey from the moment we are born. For animals there is just one goal in life – to continue their bloodline in the form of offspring. This series follows that journey through its six crucial stages: first steps, growing up, finding a home, gaining power, winning a mate and succeeding as a parent.
In a world of idle gods, humans are forced into brain challenges with them. With three defeats, gods lose their right to challenge, while 10 victories spell human triumph. Fay, determined to achieve the impossible, enters the ultimate test of wits against the gods. Will he defy divinity, or is he just another loss in the making?
A wild ride through the lives of a group of high school friends stumbling through the mine field of adolescence... and stepping on most of the mines as they go.
A team of bunnies turned superheroes is ready to battle danger in all its forms as they defend Important City from their archnemesis (and accidental creator), the inept Dr. Fuzzleglove and a ridiculous rogues' gallery of cartoony villains.
Join seemingly ordinary people who discover they have extraordinary powers in a groundbreaking mythology about hope, greed, love and the force that moves us all.
This young girl hates all those goodie-two-shoes heroines. So when she’s reincarnated as Alicia, the villain in her favorite fantasy dating sim, it’s like a dream come true! There’s just one problem: the more she tries to be evil, the more the prince seems to fall for her. Alicia will have to work much harder if she ever wants to become the world’s greatest villainess.
Sigmund and the Sea Monsters was an American children's television series that ran from 1973 to 1975, produced by Sid and Marty Krofft and aired on Saturday mornings. There were 29 episodes spanning two seasons.