Born in battle, baptized in fire, it's kingdoms have been ravaged by war for thousands of years. Now, an evil stirs, an ancient goddess of destruction awakened by an evil wizard. A party of six is forged to defeat this threat, or die in the attempt. Join Parn, the young fighter, as he leads his warriors into the heart of a land where dragons rule and evil holds sway over the earth. Six swords are now drawn against this darkness. The war for Lodoss has begun!
Hands clasped, hearts alight, our idols take flight! Watch as our wannabe idols band together to forge friendships and pursue their dreams, each with their own unique personalities that light up the screen just as much as the breathtaking visuals and novel storytelling. Embark on a dazzling and heartwarming tale about chasing a shining world.
Paradise—a legend, a myth, and a hopeless dream in a world that has become a wasteland. It is not meant for everyone, only the wolves thought to be extinct yet still roam the lands. When the Flower Maiden awakens, the path to the end will open.
Kiba, a lone white wolf, wanders into a poverty stricken city on a quest. The scent of Lunar Flowers and the will to find Paradise is all he has. Along the way, he runs into other outcast wolves—Tsume, Hige, and Toboe, each with their own story and troubles. Fate bringing them together, they seek out the Flower Maiden, Cheza, and their way to Paradise. But, doing so is no simple matter. Up against a world that fears them and a man with mysterious abilities, their journey is overrun with challenges and worse—sacrifices. With limited time, they must fight to protect Cheza against everyone who seeks her and discover the hidden path to their destiny.
After college, Rikuo Uozumi, a boy without much ambition in life, takes on a job at a convenience store. The days pass by uneventfully for Rikuo until he meets his former girlfriend and classmate, but especially thanks to the unusual Haru Nonaka, and her pet raven...
The Alzano Imperial Magic Academy is located in the southern part of the Alzano Empire and is among most prominent magic schools in the world, where students can learn the highest forms of magic. All those who strive to learn magic dream of studying at this academy, and its students as well as its teachers are proud to be a part of its 400-year history. Glenn Radars is a new instructor who has suddenly been appointed to teach part-time at this highly respected academy. The previously unheard-of lessons of this man known as a good-for-nothing bastard are about to begin.
Nina never imagined she would be at the center of a royal deception. She’s had a rough start in life as an orphan in the castle town of Fortna. But when Prince Azure notices that her deep blue eyes look the same as the late Princess Alisha’s, he ordains that she takes her place and marry the Prince of Galgada. Despite this uncertain fate, she finds joy in knowing someone finally needs her.
Guideau is a young woman who was cursed by a witch, forced to carry a dark secret. Ashaf is a tall, soft-spoken man with a coffin strapped to his back and secrets yet untold. Together they venture across the land on their quest for vengeance. Appearances can be deceiving, and each step could be their last. In a dark fantasy filled with adventure, will unlikely heroes find the vengeance they seek?
Three couples, three intense romances: a student’s tutor crosses the line, a loner meets a force of nature, and a carefree man faces love he can’t ignore.
The curtain rises on Sarasa Watanabe, a starry-eyed 5'10" student who hopes to perform as a male lead role in the all-female Kouka Acting Troupe. She forms a friendship with her new roommate, a former idol. Together, they’re in for the role of a lifetime.
Fourland Kingdom is an island nation in the North Atlantic. In this country, there are 52 X-Playing Cards, considered the origin of playing cards. A card with a unique supernatural ability can gift its abilities to a qualified person: the player.
One day, the X-Playing Cards in government's custody were spread all over Fourland leading to troubles caused by the supernatural abilities of the players with cards across the country. The king secretly assigns Pinochle, one of the top corporations of the nation, to a mission, to collect the cards that are causing all the chaos in the country.
Hashiba Kyouya is a 28-year-old game developer. With his company going bankrupt, and him losing his job, he returns to his hometown. Looking at the success of creators of his age, he finds himself regretting his life decisions as he lay distressed on his bed. As Kyouya wakes up, he discovers that he has traveled ten years back to the time before he entered college. Will he be able to finally make things right?
The whole Sanctuary was misled into danger due to the civil war instigated by the Gemini Gold Saint, Saga. Our story begins right after the end of those events... This is a story of the girls protecting Athena. These are the records of love and fierce fights they meet while opposing destiny on their way to maturity...
Ayano Hanesaki, a first-year student at Kanagawa Prefectural Kitakomachi High School, has a badminton ability able to surpass others effortlessly yet avoids playing the sport. She meets Nagisa Aragaki, a third-year student who practices day and night aiming to become the best player in Japan. Encouraged by coach Tachibana Kentarou, supported by club colleagues, and fired up by various rivals, the two engage in their youth and adored sport so thrilling like a shuttle flown at high speed!
Wisteria is an orphan girl living in a corner of the British Empire at the end of the 19th century. Her life is desolate and bleak–until she encounters Malbus, a powerful but equally lonely immortal being with a furry appearance, hounded by hunters. Together, Wisteria and Malbus roam the Empire–populated by humans and human-like beasts–in search of a place where they can live together in peace.
Hatsuki is a highschool student living with her sister, Hatsumi, who she has a huge crush on. On Hatsumi's 16th birthday, she is suddenly surrounded by a green light and disappears in front of Hatsuki!
She manages to follow Hatsumi with the help of a being resembling a fat baby chick (literally), ending up in a place called "The Great Library", which is full of different worlds stored in books. Hatsumi wasn't there, though, so the search for Hatsuki's great love begins and involves traveling from book to book.
After middle school, with its bullying and nicknames, Uka Ishimori is excited for a fresh start at Hachimitsu High School. Kai Miura, a cool and uninhibited boy, sits next to her in class. Uka remembers she met Kai in middle school and with a single word, he had convinced her to attend Hachimitsu. Though he’s popular, Kai supports Uka in her efforts to fit in with her new classmates.
Sora, a young girl from Japan, comes to America in search of her dream. She wants, with all her heart, to be a member of the famous Kaleido Stage, a combination of musicals, acrobatics and magical effects. With the help of her friends, she struggles to make this dream come true.
Matsugorou Sawamura is a shamisen player of legendary talent. Upon his death, his grandson, Setsu Sawamura, lost his ability to play. Having lost his beloved sound, Setsu finds himself in Tokyo in search of a new sound to love. Tachiki Yuna, who works at a club, hooks him up with a gig to play there as a warm up act. Setsu imbues the sound of his shamisen with his many thoughts and feelings he has of others, still searching for his own sound and his own feelings.
Neku awakens in the middle of Shibuya's bustling Scramble Crossing with no memory of how he got there. Little does he know, he's been transported to an alternate plane of existence known as the Underground. Now an unwilling participant in the mysterious "Reapers' Game," Neku must partner up with a girl named Shiki in order to survive...