Matsugorou Sawamura is a shamisen player of legendary talent. Upon his death, his grandson, Setsu Sawamura, lost his ability to play. Having lost his beloved sound, Setsu finds himself in Tokyo in search of a new sound to love. Tachiki Yuna, who works at a club, hooks him up with a gig to play there as a warm up act. Setsu imbues the sound of his shamisen with his many thoughts and feelings he has of others, still searching for his own sound and his own feelings.
Real estate agents Reiko Kujirai and Hajime Kudo work in the nostalgic Kowloon Walled City. As they spend more time together, Reiko’s feelings for Hajime grow. But when she finds a photo of him and his former fiancée, she’s shocked to see the woman looks exactly like her. Reiko then realizes a chilling truth: she has no memory of her past.
Tsunehiro’s life isn’t easy. After a doctor gives him two years to live and debt collectors come knocking, he falls from a bridge. In the knick of time, Hana and her crew spot Tsunehiro and pull him to safety. Before returning, they anchor offshore to fish and Tsunehiro catches a huge sea bass in a bout of beginner’s luck. As his apartment building crumbles, Tsunehiro’s new life begins to unfold!
There is a place after death that’s neither heaven nor hell. A bar that serves you one chance to win. You cannot leave until the game is over, and when it is, your life may be too.
Futuba Igarashi's new job would be great if her senpai, Harumi Takeda, wasn't so incredibly annoying! Futuba hates his laugh, she hates how big he is, and she really hates that he treats her like a little kid. Just because Futuba is short and looks young doesn't make her a kid, and just because she spends so much time with Takeda doesn't mean she sees him as anything but an annoying senpai...or does she?!
It's the year of destiny and 15 year old Kamui Shirō, a powerful psychic, has returned to Toyko after a 6 year absence. He returns to protect his childhood friends, Fūma, and Fūma's younger sister, Kotori. But destiny and fate are haunting Kamui and pulling in himself and his loved ones. It is his destiny to decide the fate of the world and mankind, no matter if he wants the role or not.
The anime's setting is a fictional Japanese city named Sugomori City. One day, Noriko Sonosaki tells her classmate Katsuhira Agata, "You have been selected to be a Kiznaiver." The Kizuna System, which allows Katsuhira to share his wounds, connects him to the classmates whose lives and personalities completely differ from his. The Kizuna System is an incomplete system for the implementation of world peace that connects people through wounds. All those who are connected to this system are called Kiznaivers. When one Kiznaiver is wounded, the system divides and transmits the wound among the other Kiznaivers. Sugomori City is built on reclaimed land, but as the years go by, the city's population is decreasing. The story is set in this town where Katsuhira and the others live.
After middle school, with its bullying and nicknames, Uka Ishimori is excited for a fresh start at Hachimitsu High School. Kai Miura, a cool and uninhibited boy, sits next to her in class. Uka remembers she met Kai in middle school and with a single word, he had convinced her to attend Hachimitsu. Though he’s popular, Kai supports Uka in her efforts to fit in with her new classmates.
Murasaki Wakako, who is 26 years old, loves going out alone to enjoy eating and drinking, especially when something unpleasant happens at work. Thie show follows Wakako through many solitary outings, where she enjoys different combinations of food and drink!
"This is my punishment - someone as hideous as me falling for someone as good-looking as you..." Yumeko had a mountain of complexes about herself. Then, a terrible accident befalls her. Though somehow saved from the brink of death, Yumeko wakes up a completely different person. "Is this...me...?! I'm SUPER cute!!" Those around her can't hide their surprise and wonderment at this 180-degree change... But, Yumeko's new hyper-positive attitude starts to change her surroundings, too. Worries and complexes can affect anyone, and Yumeko will chop right through those of her various supporting characters!! In love, work, friendship... And an attempted murder case?!
The first astronaut in human history was a vampire girl.
Following the end of World War II, the world-dividing superpowers, Federal Republic of Zirnitra in the East and United Kingdom of Arnack in the West, turned their territorial ambitions toward space. Both countries have been competing fiercely for development.
East history 1960. Gergiev, the chief leader of the Republic, announces the manned space flight program Project Mechtat (Dream), which, if successful, would be the first feat for humankind. At that time, Lev Leps, a substitute astronaut candidate, is ordered to perform a top secret mission. The "Nosferatu Project"—a program that experiments with vampires prior to manned missions—will use Irina Luminesk as a test subject, and Lev is to monitor and train her.
Even while trifled by the walls of the race and ego of the nations, Lev and Irina share a genuine sentiment as they aim for the universe.
When Saki Morimi gets into trouble with the police while in Washington D.C., she is helped by a Japanese man who calls himself, Akira Takizawa. Akira has only two things, a gun and a cell phone loaded with 8.2 billion yen in digital money.
Tokiko Mima, nicknamed "Key," is a 17-year-old girl living in the Japanese countryside who, despite her human-like appearance, is a robot. When Key's grandfather Dr. Murao Mima passes away, he leaves her a dying message, telling her that she can become a real girl if she is able to make thirty thousand friends. Thus, Key moves from the quiet Mamio Valley to the busy streets of Tokyo, where she soon runs into her childhood friend Sakura Kuriyagawa.
Key quickly becomes enamored with idol singer Miho Utsuse and wonders if becoming a singer will allow her to make the amount of friends needed for her to become human. But Miho carries a ominous secret: she is connected to Jinsaku Ajou, an old rival of Dr. Mima trying to make new a breakthrough in robotic weaponry. As Key works to become a real girl, Ajou sets a dangerous plan into action, and it turns out there's much more to Key than meets the eye.
Tsubasa is a new hire in the A&R department of the major recording company Gandala Music. Tsubasa is immediately assigned to oversee the idol unit "B-PROJECT," which is made up of three idol groups: Kitakore, Thrive, and MooNs. This is Tsubasa's first job, and she gets involved in various incidents and accidents as she deals with this group of young men who each have their own differing personalities.
Fore! After Eve’s first meet-up with Aoi on the grass left her in defeat, she’s had her eyes set on a rematch to return the favor. Both these up-and-coming golfers are highly skilled, highly unique and most of all, highly competitive. With dreams of making it pro, a rivalry is getting in full swing as they both battle it out in the biggest tournaments.
After a rebellion overthrows the Tearmoon Empire, Princess Mia meets her demise by guillotine at just 20 years old. She awakens eight years in the past, given a second chance at life. Haunted by her memory of the guillotine, the princess sets out to rebuild the empire and prevent a return to fate. Can the selfish princess learn to be a selfless leader, even though she’s trying to save herself?
Six high school boys hang out at a local convenience store where they talk about their daily lives. Haruki Mishima and Towa Honda are first year students looking forward to the high school experience. Alongside them, there’s Nasa Sanagi, the only member of the cooking research club. Natsu Asumi is a loner but has third year students, Mikado Nakajima and Masamune Sakurakoji, looking out for him.
The story revolves around four teens - the good-looking twins Asaba Yuuta and Yuuki, the effeminate Matsuoka Shun, and the class head Tsukahara Kaname - who have known each other since early childhood. While they are not necessarily good or bad friends, they continue to hang out well into high school. The half-Japanese transfer student Tachibana Chizuru joins the circle of friends in this comedy about the everyday life of adolescence.
During a summer camp, 15 children, 8 males and 7 females, find a grotto by the sea. Deep within they discover working computers and some electronic equipment, and later the owner, a man called Kokopelli. Kokopelli claimed to be a programmer working on a brand new game, in which a large robot has to defend the Earth against fifteen alien invasions. He persuades the children to test the game and sign a contract. All but one of them signs; barely a moment later they mysteriously awaken on the shore believing what happened was just a dream.
What would you do to pursue your passion? For Hiyori Suzumi, it’s leaving her simple rural hometown for the bustling city of Tokyo to join Sakuragaoka High School’s track team. Between being a manager-in-training for two cutthroat schoolboy idols, track, and friends, Hiyori shows no signs of slowing down.