Kenichi Hamada is just a regular, middle-aged man working as an illustrator in Japan. One day, he is transported to another world and wakes to find himself in the middle of a dangerous forest filled with ravenous monsters. He quickly discovers a massive online shopping site that can deliver him exactly what he needs. Join Kenichi on his search for relaxation in a new world!
The year is 1863 as the tumultuous samurai era is coming to an end, Japan is split between the pro-shogunate and anti-shogunate factions. The fate of the world is threatened as an army of historical revisionists are sent from the future to alter the course of history. In order to bring these forces down and protect the real history, two sword warriors, spirits who are swords brought to life by Saniwa (sage), rush to Edo. The polite and thoughtful Horikawa Kunihiro and the short tempered yet skillful Izuminokami Kanesada, who served the same master, confront the invading army along with a lively gang of other warriors including Mutsunokami Yoshiyuki, Yagen Toushirou, Tombokiri, and Tsurumaru Kuninaga.
As the fate of history lies in these hero's hands, what meets the blade is yet to be uncovered...
Hina Tsurugi and her family have just moved to a quaint seaside town. Hoping to savor the sight of the peaceful ocean, Hina stumbles upon a girl named Yuuki Kuroiwa—an upperclassman at her new school—who invites Hina to join her in fishing. Hina reels in an octopus, which falls onto her; being afraid of bugs and big creatures, she panics and begs Yuuki to remove it from her. Yuuki sees this as an opportunity to force Hina to join the school's Breakwater Club—a club where members gather, catch, and eat various types of marine life as their main activity. Although her attempts to refuse to join fail, Hina slowly begins to discover the hidden joy in fishing. Her view on the sport changes, now looking forward to all the delightful experiences she can take part in alongside her fellow club members.
After a god accidentally slays him, Takumi’s reborn with new skills in a monster-filled forest where he stumbles upon twins. They’re sweet, adorable, and super strong! Won over instantly, he names them Alan and Elena, becomes their guardian, and joins an adventurers’ guild to provide for his new family. And so starts his chill life of adventure, watching over Alan and Elena’s growth!
Fourland Kingdom is an island nation in the North Atlantic. In this country, there are 52 X-Playing Cards, considered the origin of playing cards. A card with a unique supernatural ability can gift its abilities to a qualified person: the player.
One day, the X-Playing Cards in government's custody were spread all over Fourland leading to troubles caused by the supernatural abilities of the players with cards across the country. The king secretly assigns Pinochle, one of the top corporations of the nation, to a mission, to collect the cards that are causing all the chaos in the country.
Banished to the mortal realm to exorcise ghosts, an eight-century-old deity reckons with a demon and slowly uncovers dark secrets behind the many heavenly gods.
Saybil can't remember his life before he joined the magic academy. He has the lowest grades, because his amnesia leaves him unmotivated. One day, the school headmaster, Albus, orders him to participate in a dangerous special training. "I want you to spread the use of magic in an area where they hold witch hunts." This story is a spin-off of 'Grimoire of Zero.'
Belle Lablac doesn’t really fit in as the only human being in a world full of anthropomorphic animals. No fangs, no fur, no scales, no claws. Lonely and eager to discover where she comes from, Belle journeys to find answers to the questions of her heart. Carrying nothing but her giant sword, the Runding, she faces a world of possibilities and pitfalls in hopes of discovering the truth.
In the near future, humanity has taken its first steps towards journeying into the far reaches of the galaxy. Upon doing so they discover a huge race of insectoid aliens known as "Space Monsters." These aliens seem dedicated to the eradication of mankind as they near closer and closer to discovering Earth. In response, humanity develops giant fighting robots piloted by hand-picked youth from around the world. Shortly after the discovery of the aliens, Noriko Takaya, the daughter of a famous deceased space captain, enters a training school despite her questionable talents as a pilot. There, she meets her polar opposite, the beautiful and talented Kazumi Amano, and is unexpectedly made to work together with her as they attempt to overcome the trauma of war as well as their own emotions.
Announced at the the "Gintama Ato no Matsuri 2023" event: an anime adaptation of a light novel spin-off series of Gintama. The storyline revolves around class 3-Z's students and their wacky homeroom teacher Ginpachi-sensei.
Three young girls, Hikaru, Umi, and Fuu, are transported to a magical world called Cephiro during a field trip to Tokyo Tower. They are soon greeted by Master Mage Clef, who explains to them that they have been summoned to become the Legendary Magic Knights and save Cephiro. The girls are less than enthusiastic about this idea, and only want to return home. Clef further explains that they must seek out the three Rune Gods to help them fight. He bestows armor and magical powers to each of them. They learn from Clef that High Priest Zagato has kidnapped the Pillar of Cephiro, Princess Emeraude. The Pillar of Cephiro has the sole responsibility of keeping Cephiro alive and in balance with her prayers. Without Princess Emeraude, Cephiro would fall into ruin. Hikaru, Umi, and Fuu must fight off Zagato's henchman and find the Rune Gods if they ever want to get back home. They soon learn that friendship and loyalty are the only things they can rely on in the crumbling Cephiro.
Only 39 years into a life full of bad luck, Ryoma Takebayashi passes away in his sleep! Taking pity on him, three divine beings show compassion by reincarnating him as a young boy to a magical, new world. Now he spends his time researching and caring for slimes in the forest. But after healing an injured traveler, Ryoma decides to set out with his new friends on a journey to use his power to help others. A whole new world awaits him, where his skills as a magic user and slime tamer continue to elicit surprise and admiration.
A lion, toucan and lizard live the lives of office workers in a capitalist society in Japan, while also dealing with their unique situations as animals living beyond the savanna and the food chain.
Kimizuka Kimihiko is a crisis-magnet. So it is no surprise when his rather mundane flight suddenly enters a state of emergency with a dire need of a detective onboard. Unfortunately, his attempt at avoiding trouble is foiled by a beautiful girl with silver hair who goes by the codename Siesta. Declaring herself a detective, she unceremoniously drags Kimizuka into the case as her assistant. That incident spelled the beginning of an adventure around the globe that went beyond his wildest imagination. Putting their lives on the line, the two took down criminal organizations, prevented disasters, and saved thousands. But the curtain closed to their epic journey with Siesta's untimely death three years later. Resolving to live an ordinary high school life this time, Kimizuka spends a year maintaining a low profile. However, as fate would have it, a girl with an uncanny resemblance to Siesta comes crashing into his life, threatening to throw his peaceful days into disarray.
Join Tadakuni, Hidenori and Yoshitake as they undergo the trials and tribulations of life in high school. Each episode presents the boys and their classmates in unique situations that you may or may not have faced in high school yourself.
Legendary rap group The Dirty Dawg could have taken Japan by storm, but then they broke up. Now each member fights in one of the four rival groups. Battles for turf are fought with rap and the Hypnosis Mic, a microphone that can affect the human spirit.
During the Warring States era, the feuding generals were suddenly struck down one after another by the demonic Kishin. In the 150 years since, groups of individuals have continued to resist Kishin control. They are called Bushi bands. When they were young, Musashi and Kojiro would hear tales about the Bushi from Kojiro's father, and the two of them dream to form the strongest Bushi band. One day, as Musashi struggles with his choices, he witnesses humans being torn apart by oni. Forced to face the truth, Musashi rises up against the powerful oni to make his dream with Kojiro come true!
Waver Velvet – The boy who fought side by side with the King of Conquerors - Iskandar - during the Fourth Holy Grail War in Fate/Zero. Time has passed, and the mature Waver has now adopted the name of Lord El-Melloi. As Lord El-Melloi II, he challenges numerous magical and mystical cases in the Clock Tower, the mecca of all mages...
After losing her grandfather, Aoi—a girl who can see spirits known as ayakashi—is suddenly approached by an ogre. Demanding she pay her grandfather’s debt, he makes a huge request: her hand in marriage! Refusing this absurd offer, Aoi decides to work at the Tenjin-ya bed and breakfast for the ayakashi to pay back what her family owes.