Koyuki Seri is just trying to have a normal school life, but instead he ends up acting as the straight man to his odd classmate, Hanatori Kabuto. Kabuto is is a delusional high school student, whose fantasies range from believing he is a knight on a journey, to claiming that removing his eyepatch will release a darker alter-ego who he refers to as Michael Offenbarung Dunkelheit. Seri is determined not to let himself get pushed around by Kabuto, but it seems that this will be easier said than done!
In her Junior High years, the pitcher Yomi Takeda was not able to get very far in a cross-school baseball tournament. Since the catcher on her team wasn't at her level, she couldn't use her signature move, the "Magic Throw," and eventually regretted not being able to use it. After Junior High, she decided to stop playing baseball and went to Shin Koshigaya High School, a school without a baseball club. There, she found her long lost childhood friend, Tamaki Yamazaki, who used to play catchball with her when they were kids. Tamaki also played baseball during her Junior High years as a catcher, and could even catch Yomi's "Magic Throw!" Their promise with each other during their childhood could now be fulfilled! Walking together on the road of baseball once again... The story of the girls who love baseball will begin!
In a world where humans triumphed in a great war, Kai guards sealed crypts containing their enemies. But when “World Rebirth” overwrites history, he’s thrust into an alternate reality where humanity lost the war and he’s been forgotten by everyone he knows. Now, this lost hero must rise to restore the world’s balance!
The story centers on a little girl called Sana, who is one of the children that holds the power of "Alice's Dream," an ability that enables her to materialize anything she imagines. After escaping a lab where she was a test subject, Sana ends up in a normal world where she encounters an old man named Zouroku, but will he help her?
Fena Houtman remembers little about her childhood. Orphaned and raised as a servant in a brothel, her life changes when she escapes to an island of pirates where she discovers the truth behind her family. With Fena being the only one able to unlock her family’s secrets, and a formidable crew of female pirates on her tail, she must take her place as captain of her Samurai crew for a high seas adventure!
In 2019, Kaito Yashio and Akiho Senomiya are the sole members of the Robotics Club at Central Tanegashima High School in Kyushu, Japan. Kaito is a laid back student and a skilled gamer who is just trying to help Akiho, his childhood friend. She is an energetic positive-thinking girl who yearns to complete the ongoing project of the club: building a functional replica of Gunvarrel, the main robot of a once popular TV series. As they gather new members and try to assemble the robot, Kaito starts stumbling upon secret reports that might reveal a conspiracy of large proportions. Unaware of what he is actually dealing with, Kaito little by little starts discovering clues laid by the mysterious Ko Kimijima.
Girl-crazy Tomoki’s quiet life gets turned upside down when beautiful, winged Ikaros falls from the sky – and starts calling him master! She seems a little bit lost on Earth, and her origins are shrouded in mystery. One thing’s for sure, though – she just might have the power to make Tomoki’s every dream come true!
The heavenly hijinks continue in Heaven’s Lost Property: Forte! Tomoki may long for peace and quiet, but with Ikaros and Nymph still adjusting to life on Earth, things aren’t likely to calm down anytime soon. Plus, there’s a new Angeloid on the scene – and she’s been sent to eliminate Tomoki!
After graduating high school, Suzukaze Aoba joins Eagle Jump, the game company that developed Fairies Story, the game she obsessed over as a kid. On her first day as a working member of society, Aoba heads to work swaying in a packed, morning rush hour train. She manages to get to the office building all right but hesitates, wondering if it was really okay for her to take that last step and go inside. That's when a senior member of staff, Toyama Rin, shows up at work and safely leads Aoba inside the offices of Eagle Jump.
Making up for her sins in a past life as the evil princess Elise, Aoi Takamoto dedicates her life to saving people as a doctor. But a fatal accident cuts her atonement short, and suddenly, she's back to her previous life, 10 years before her death! Will her foresight and medical brilliance help her change her past ways and heal an ailing empire, or is fate doomed to repeat itself?
Once a legendary detective, Nagumo Keiichiro now stumbles through middle age baffled by smartphones and modern life. His quiet decline gets disrupted when Mashiro, a bold high school girl, bursts into his office demanding to become his apprentice. Though he’s rusty and set in his ways, her relentless enthusiasm drags him back into detective work. Now the gap-bridging detective duo is on the case!
One night, a strange object falls on the head of Nitta, a member of the yakuza. Inside the box is a strange young girl named Hina. She has tremendous supernatural powers, and Nitta finds himself reluctantly taking her in. Her powers can come in handy for his yakuza business, but he also runs the risk of her using them on him! Not to mention, if she doesn't use her powers, she will eventually go berserk and destroy everything around her. Nitta and Hina's strange life together is just beginning...
Yoshimori Sumimura is a 14-year-old student at Karasumori School. Following in the tradition that's come down through the generations, he is the twenty-second Kekkaishi of the Sumimura clan. But he’s constantly fighting with his rival, Tokine Yukimura—his childhood friend and also a Kekkaishi—about who is the rightful heir to the magical barrier arts. Protecting people from danger while growing stronger himself, Yoshimori will battle the forces of evil again tonight!
In an unexpected turn of events, dull high school student Hiro Yuuki obtains the full dive role-playing game Kiwame Quest. Created by the best of technology, the game claims to take "reality to its extremes," from stunning graphics, NPCs' behavior, to the scent of vegetation, and even the sensation of wind brushing against the skin—everything was the result of an ultimate workmanship.
Except, the game is a little too realistic and messy to clear. Kiwame Quest features over ten quadrillion flags and reflects the players' real-life physical abilities in the game. Being hit in the game also hurts in real life and slash wounds take days to heal.
The only reward here is the sense of accomplishment. Conquer the most stressful game in history that can't be played casually!
Kirishima Tooru is as vicious a yakuza as they come, to the point where he's earned the nickname "the Demon of Sakuragi." To get him under control, he's suddenly given a new mission straight from the boss—to babysit his daughter!
Ren Homura returns to his former residence, yet he feels very uncomfortable: he possesses no memory of having lived there. Without warning or his permission, a game called "Monster Strike" installs itself into Ren's smartphone; monsters of the game then literally fly out from his smartphone and start fighting on streets. Watching the fighting in amazement, Ren starts picking up his lost memories.
Legends speak of the Shepherd, a savior who will bring peace to the seraphim and human worlds. Sorey has spent his life studying ancient books and exploring ruins to learn more about this legendary savior. When he and his seraphim companion Mikleo encounter a mysterious girl in the ruins, the stories of the Shepherd become Sorey's reality.
Recca was an average ordinary boy, who happened to like ninjas. One day as an dark and mysterious women enters his life, Recca finds that he has some extraordinary powers. Now he must use these powers to protect his friends and himself from a long lost brother, who holds a hatred against him.
Nick used to be a member of a veteran adventurer party, helping his undisciplined friends with the accounts whenever he could. But what was his reward? Getting accused of embezzlement and kicked out by the leader he respected. Before long, he finds a few other jaded adventurers and kindred spirits, and together, they form their own unstoppable party!
Misora Kanata is a first-year student on the Takanosaki High School cheerleading team. She won a national championship in middle school, but can’t jump after a mistake in a competition. She befriends Suzuha, Shion, Anna, Onka, and Megumi to form the PoMPoMs. Their new team goes beyond cheerleading to reach the hearts of the people they cheer on. They might just change the world!
During the summer festival five years ago, two girls met at a mysterious tree and saw two glowing spheres. Now, these two girls--Saki Hyuga, ace pitcher on the school softball team; and Mai Mishou, who prefers sketching over stargazing--are chosen by the spirits of flowers (Flappy) and birds (Choppy) to restore the Seven Fountains and save their worlds from Dark Autumn. Together, they are the NEW Pretty Cure.