One day, humanity was invaded by another world. Having experienced that battle, known as Other World War I, humanity moved to marine floats, built for emergency evacuation purposes, as soon as Other World War II began. It's around that time that Kizuna Hida is summoned by his elder sister and visits the Strategic Defense Academy Ataraxia where he meets Aine Chidorigafuchi, a girl who uses Heart Hybrid Gear Zeros to fight the otherworldly enemies. He has a tough time dealing with her, but when her Gear runs out of energy, the only way to get it back in action is to do something lewd to her!
A mysterious switch appeared one day. Upon pressing it, they were sent to a different alternative world!! There are also characters from other alternative worlds gathered together...!?
Noel is the grandson of legendary Seeker Overdeath and dreams of surpassing his strength. But it turns out that Noel is nothing but a Talker, the weakest class of them all. Undeterred, he uses his silver tongue to gather allies, develop cunning strategies, and form the greatest clan around. Now, as the most notorious Talker, Noel will do whatever it takes to claim supremacy.
On her first day attending the all-girls Nanamori Middle School in Takaoka, Toyama Akaza Akari oversleeps, to be awakened by her one-year-senior childhood friends: the level-headed Funami Yui and the often self-centered Toshinou Kyouko. Planning on exciting club activities at school, Akari joins the club her older friends have set up. But as it turns out Kyouko and Yui simply took over the former room of the now defunct tea ceremony club for their own Amusement Club. In regard to what the club does, Kyouko explains: "We just hang out and do whatever we want!" This is not exactly what the helpful and energetic Akari had hoped for. Surprisingly a few days later Yoshikawa Chinatsu joins the club even though she mistook it for the former tea ceremony club.
And so the four fun-loving girls could enjoy spending their spare time at the club were it not for the student council, in person of vice president Sugiura Ayano, who does her very best to shut down this unauthorized club.
Nai searches for someone important to him, with only an abandoned bracelet as a clue. Gareki steals and pick-pockets to get by from day to day. The two meet in a strange mansion where they are set-up, and soon become wanted criminals by military security operatives. When Nai and Gareki find themselves desperate in a hopeless predicament, they encounter none other than the country's most powerful defense organization - "Circus"!!
Oreimo follows the daily life of an ordinary high school boy named Kyousuke Kousaka. Kyousuke’s younger sister Kirino is a pretty fashion model, but also hides a dark secret of being an otaku of adult games. Kyousuke is the only person to whom Kirino reveals her hidden obsession and other issues.
Handyman Saito has never been anyone special. All his life, he’s had average grades, ordinary athletic skill, a commonplace job… But his unremarkable path takes a turn when he wakes up in another world. Here, warriors, wizards, and elves accompany him on quests delving deep into dungeons, and Saito realizes for the first time what it’s like to be needed. After all, who other than the handyman could be trusted to open locked treasure chests or repair his allies’ equipment? Beginning with a simple “thank you,” this is the story of an ordinary person’s fulfilling life.
Kobato decides to become an honest, humble citizen after enduring a bitter experience known as “wisdom work.” He forms a pact with Osanai, his classmate with the same goal, and they plan to enter high school leading quiet lives. But for some reason, inexplicable events and disasters keep happening around them. Will Kobato and Osanai ever manage to live ordinary, peaceful lives?
Robotic invaders wiped out all life, but Renge fights to survive using her powers. With no memories, she roams the city until she meets five other young women, each with unique abilities. Together, they make the most of their lives, cooking delicious meals between battles with mechanical monstrosities. As they uncover the secrets of their powers and pasts, they find strength in their friendship.
Matsugorou Sawamura is a shamisen player of legendary talent. Upon his death, his grandson, Setsu Sawamura, lost his ability to play. Having lost his beloved sound, Setsu finds himself in Tokyo in search of a new sound to love. Tachiki Yuna, who works at a club, hooks him up with a gig to play there as a warm up act. Setsu imbues the sound of his shamisen with his many thoughts and feelings he has of others, still searching for his own sound and his own feelings.
Takuya Seo is a quiet otaku who keeps a low profile at school—until two gals from his class start talking to him. The cool but scatterbrained Kei Amane and the cheerful, energetic Kotoko Ijichi couldn’t be more different, but the three soon bond over anime, games, and shared fandom. But one question remains: do nice gals who hang out with otaku really exist?!
In the beautiful land of Astraea where a gentle breeze blows, a young man named Yuuki awakens with no memory of his past. There he encounters a guide who has sworn to care for him—Kokkoro, a lovely swordswoman who's always feeling peckish—Pecorine, and a cat-eared sorceress with a prickly attitude—Karyl. Led by fate, these four come together to form the "Gourmet Guild." And so their adventure begins...
Shirayuki was a young girl born with unique apple-red hair. She meets a famous but foolish Prince Raji, who falls in love with her at first sight and orders her to become his concubine. With nowhere else to go, Shirayuki cuts her hair and escapes to a neighboring country. While traversing through the forests, she meets a young boy, Zen, who helps her after she boldly cures his wounds but then gets poisoned by an apple given to Shirayuki. Meanwhile, Prince Raji sends out henchmen to search for her. What will happen to Shirayuki? What is Zen's true character? A refreshing fantasy story between an optimistic heroine and a prince who constantly stays on her watch.
A typical morning. The usual music. Their normal lives. The peace these seven girls experience will suddenly be destroyed. By the living dead... zombies. A reality that they never wanted a part of, an amazing and terrifying zombie world. They all share one wish: "We want to live." These girls will struggle through this saga, in order to achieve a miracle.
Music is the light that illuminates people's hearts-- and that "light" was suddenly taken from the world. The world changed the night the black "Kuroya Meteorite" fell. Grotesque monsters known as D2 emerged from the meteorite and began to overrun the land and people. As the D2 were drawn to melodies people played, eventually "music" itself became taboo. However, those who opposed the monsters appeared. They the "Musicart," girls who draw power from music. They possess the great operas and musical scores of humanity history and use them to defeat the D2.
Guideau is a young woman who was cursed by a witch, forced to carry a dark secret. Ashaf is a tall, soft-spoken man with a coffin strapped to his back and secrets yet untold. Together they venture across the land on their quest for vengeance. Appearances can be deceiving, and each step could be their last. In a dark fantasy filled with adventure, will unlikely heroes find the vengeance they seek?
Emma, Norman and Ray are the brightest kids at the Grace Field House orphanage. And under the care of the woman they refer to as “Mom,” all the kids have enjoyed a comfortable life. Good food, clean clothes and the perfect environment to learn—what more could an orphan ask for? One day, though, Emma and Norman uncover the dark truth of the outside world they are forbidden from seeing.
It’s the year 2020, and Mizuho is having the worst 17th birthday ever. Her parents forgot it’s her birthday, she still can’t seem to get close to the senior she likes, and all her school trips and tournaments are canceled thanks to a new disease going around. She’s convinced she’ll never have the kind of youth she’s always dreamt of…until her childhood friend, Kizuki, suddenly asks her out.
After he witnesses his father’s murder at the family dojo, Ryo Hazuki dedicates his life to finding the man responsible — a mission that takes him from the streets of Yokosuka, Japan to the sprawling metropolis of Hong Kong, and beyond. Soon he’ll learn that larger, mystical forces are at play as he trains to become the ultimate martial artist in his quest for revenge.