"S" is a dangerous, top secret, no-holds-barred downhill skateboarding race down an abandoned mine. When avid skateboarder Reki takes Langa to the mountain where "S" is held, Langa, who's never been on a skateboard in his life, finds himself sucked into the world of "S", and…?!
SKET DANCE is a manga series written and illustrated by Kenta Shinohara and serialized, beginning in July 2007, in Shueisha's manga magazine Weekly Shōnen Jump. Sket Dance won the 55th annual Shogakukan Manga Award in 2009 for best shōnen manga. An anime adaptation, produced by Tatsunoko, premiered on April 7, 2011 on TV Tokyo.
For 15-year-old Tetsunosuke Ichimura, childhood innocence has given way to a blinding thirst for revenge. Haunted by the vicious slaying of his parents, Tetsu decides to seek out the Shinsengumi, an elite group of swordsmen sworn to protect the capital. The Shinsengumi are engaged in a brutal conflict with the Choshu rebels, the same ruthless killers who murdered Tetsu's parents. In the name of justice - and against the will of his older brother - Tetsu desperately hopes to join the Shinsengumi.
But an incident late one night forces him to face reality. The Shinsengumi show themselves capable of the same brutality as his parents' murderers. Wading through a sea of espionage, intrigue, and flowing blood, the young boy must decide whether to shed his humanity and become a demon of the Shinsengumi, or to relinquish his hatred and become a Peacemaker in the spirit of his father. Revenge is sweet, but is it worth losing your soul?
After being betrayed by the Hero’s party, Red hopes to start anew by opening an apothecary in a small town. He wants to keep his past life secret, but it won’t be easy...especially when a beautiful adventurer from his past asks to move in.
Ai, a young girl with shut-in tendencies, who tries not to interact with others. She keeps one of her eyes hidden behind her hair. One day, she happens to stop by a deserted arcade, where she meets "Aka." Spinning the gacha at their urging, she acquires a "Wonder Egg," and from that moment, her fate begins to change...
A major incident has occurred in the peaceful Sky Land!? The young Princess Ellee has been kidnapped by the monsters of Underg Empire! A brave young girl, Sora, follows the princess through a mysterious hole. "TV"? "Cars"? Are those some kind of magic tools!?!?
But there's no time to be surprised! She has to get the princess back to the castle...! Flying between two worlds! The adventure with the Pretty Cure begins now!
Seiichirou Kondou gets caught up in a summoning ritual and is transported to a parallel world called Romany Kingdom. Having worked day and night, he demands a job and joins the Royal Accounting Department. After narrowly surviving a tonic’s deadly side effects with the aid of magic, Seiichirou entrusts himself to Aresh, captain of the Third Royal Order, known as the Ice Prince.
As the war between the Imperial Army and Hellhorde rages on, the Princess, despite being armed with her mythical sword Excalibur, is captured and imprisoned. What kind of torture does she face at the hands of the chief demon interrogator? Fluffy fresh-baked toast! Hot, steaming ramen! Oh, the humanity! Can the Princess withstand these tormenting treats and keep her kingdom’s secrets safe?
Five girls work in the tourism bureau of their small provincial town. The town revives its "micro-nation" tourism program, which originated from a nationwide movement during Japan's bubble economy period, and hires the five girls as "monarchs" (tourism ambassadors).
Mizuki Ashiya is on a mission: disguise herself as a boy and enroll in a male boarding school to meet her idol, high jump star Izumi Sano. But after successfully infiltrating the school, she discovers he’s suddenly quit the sport! Now Mizuki must dodge suspicion, protect her cover, and somehow reach the boy she came all this way for—all while surviving the chaos of an all-boys dorm!
Iwakura Mitsumi, a tenacious country girl, prepares for high school in the big city. She meets the handsome Shima Sousuke, whose easygoing ways help her adapt in the real world.
Mireille Bouquet is a professional assassin, and a very good one at that. But when she follows up an E-mail from a young Japanese girl named Kirika Yumura, inviting her to take "a pilgrimage to the past", her life becomes even more dangerous than it already is. Now, with a haunting melody invoking the memory of an event long past, Mireille and Kirika decide to work together to find the truth about a thousand-year-old organization that has controlled both of their lives since before they were born. And the only clue in their search, the only thing Kirika remembers about herself, becomes their working codename: a name designating an ancient fate, of two maidens who reign over death—Noir.
Born and raised in the slums, 29-year-old adventurer Hajime Shinonome now lives a quiet life in Komai Village. But his peaceful days take a turn when he discovers Lirui, an abandoned young girl, being attacked by a slime. Moved by her desperation and reminded of his own past, he takes her back to the village. Hajime and Lirui begin a new chapter filled with unexpected challenges and gentle days!
In 1972, the Apollo 17 mission discovered a hypergate to Mars on the surface of the moon. Soon a war breaks out between Earth and Mars, and Martian soldiers begin to descend from the sky, riding steel giants, intent on exterminating humanity.
The mysterious, delicious world of CooKingdom, which rules over all the cuisine in this world. CooKingdom has closely guarded the Recipe-Bon, in which it's written how to prepare any dish. But, oh no! One day, it gets stolen by the Bundoru Gang! The Bundoru Gang plans to monopolize everything for themselves, and their next target is the Cuisine Fairy Recipeppi... The Energy Fairies have come to Oishi-Na Town in the human world in search of the Recipe-Bon. With their help, an unexpected turn of events leads to three ordinary girls transforming into Pretty Cures!
Lawrence is a traveling merchant selling various goods from a horse-drawn cart. One day, he arrives at a village and meets a beautiful girl with the ears and tail of an animal! Her name is Holo the Wisewolf and she brings bountiful harvests. She wishes to return to her homeland, and Lawrence offers to take her. Now, the once-lonely merchant and the once-lonely wisewolf begin their journey north.
In the early 2050s, unknown life forms called “Oracle cells” begin their uncontrolled consumption of all life on Earth. Their ravenous appetite and remarkable adaptability earn them first dread, then awe, and finally the name “aragami”. In the face of an enemy completely immune to conventional weapons, urban civilization collapses, and each day humanity is driven further and further toward extinction. One single ray of hope remains for humanity. Following the development of “God Arcs”—living weapons which incorporate Oracle cells—their wielders are organized into an elite force.
First-year high schooler Midori Asakusa loves anime so much, she insists that "concept is everything" in animation. While she spends her time doodling endless ideas and settings in her sketchbook, she hasn't taken the first step to creating anime, insisting that she can't do it alone. After Asakusa's money-loving best friend Sayaka Kanamori notices her genius and drive – and when it becomes clear that their classmate and charismatic fashion model Tsubame Mizusaki wants to be an animator – the energetic trio start an animation club. Together, the three aim to realize the "ultimate world" that exists in their minds, as they come to see the power that fiction and imagination have on their lives and the world around them.
When summer break begins, Haruka is only thinking of hanging out with her friends—until one fateful night she learns that she’s the keystone in an interdimensional battle for not only the Earth’s future, but the very survival of all existence across the multiverse.