Follows teenager Xu Xingze, a passionate basketball player who aspires to join the Basketball Team of the regions top school after seeing their Star Player win the Final Four Tournament. When his sister accidentally enrolls him into a lesser school with a similar name, its up to Xu and his ragtag group of new friends to prove their worth and their skill on the Court against some of the top High School players in the Region.
Benio Hanamura is a 17-year-old schoolgirl in Tokyo during the Taisho era. Benio lost her mother when she was very young and has been raised by her father, a high-ranking official in the Japanese army. As a result, she has grown into a tomboy—contrary to traditional Japanese notions of femininity, she studies kendo, drinks sake, dresses in often outlandish-looking Western fashions, and isn't as interested in housewife duties as she is in literature. She also rejects the idea of arranged marriages and believes in a woman's right to a career and to marry for love. Benio's best friends are the beautiful Tamaki, who is much more feminine than Benio but equally interested in women's rights, and Ranmaru, a young man who was raised to play female roles in the kabuki theater and as a result has acquired very effeminate mannerisms.
Six-year-old Kai-Lan and her animal pals face kid-sized hurdles, learn about getting along and teach young viewers a few words of Chinese along the way.
In the Beginning features episodes devoted to most of the major Bible stories of the Old Testament, including the stories of the Creation, Cain and Abel, Noah's Ark, Abraham and Isaac, Joseph, Moses, David, and Solomon, with the final episode featuring the birth of Jesus Christ. As with the second Superbook series, some stories were stretched out over several episodes. Unlike Superbook and The Flying House, however, no contemporary characters from modern times were inserted into the stories, save for the series mascot and viewpoint character, Roco the fox.
Mikami Inaba was fighting a person from another school on her school's rooftop. As they fought, her friend Haru appeared. Seeing Mikami distracted, the man charged at her, causing both of them to break the nearby rabbit cages & fall off the roof. As Mikami fell, she desperately grabbed the rabbit. Suddenly, a flash or pink light appeared. Mikami fused with the rabbit, and gained another personality, called Mimika. Now, Mikami only appears when various people threaten her and her friends. Otherwise, she takes on the form of Mimika.
Xiao Luo, a young yama (god and judge of the dead), is afraid of ghosts. In order to properly reign in the underworld, she will have to face her fears.
Masahiro is the grandson of the great onmyōji, Abe no Seimei. However, he lost his sixth sense that enables him to see supernatural beings, which is very important for an onmyōji. Thus, he is left with no choice but to try and pick a different career. But one day, a strange mononoke appears, which he names Mokkun, who shows him his true potential powers after fighting a demon. With the assistance of Mokkun, his quest to become the greatest onmyōji begins.
Fumika and Kanaka are mail carriers- but not the typical kind. For one, Kanaka is a talking staff and for two, Fumika delivers shigofumi: letters from the dead addressed to the living. These letters are a final, true, communication derived from hate, hope, and love. The story unfolds following this pair and their uncommon job as well as Fumika's unique 'situation'.
Amami Hibiki is a girl who can see ghosts and other supernatural phenomena in her surroundings. The stories follow her daily life with both her friends and the otherworldly.
It has been thirty two years since the Invaders have been defeated, and A.E.G.I.S is dismantled, with only a few Gate Keepers left. One of them, Ayane Isuzu learns that Machine General and Devil Count are back and they must save the Earth once more.
An animated adaptation of twelve of Shakespeare's best-known plays. The series was produced by S4C for the BBC, but animated by some of the foremost artists of Soyuzmultfilm, the former Soviet Union's main animation studio. Each 26-minute play is directed by a different animator, in a wide variety of styles: cel animation for Macbeth, stop-motion puppets in Twelfth Night, and paint on glass for Hamlet.
In 1925 (year 14 of the Taishō period), after being told by a baseball player that women should become housewives instead of going to school, two 14-year-old Japanese high school girls named Koume and Akiko decide to start a baseball team in order to prove him wrong. During this time, when even running was considered too vulgar for women, baseball is known as "what the boys do" and they face many difficulties when searching members, getting permission from their parents and when learning about the sport itself.