It's 2162 and life is a blast for space adventurer siblings, Jet and Adelaide Nova. After all, what tween wouldn't want to divide their days between living on an international space station and accompanying their parents on awesome interstellar missions. Of course it's not all asteroid chases and exploding star systems. Jet and Adelaide also have to attend school, do homework (though their chores aren't always so typical, like recharging the family robot and scrubbing their star ships hull!). Still, on weekends this Aussie astronaut family have their own unique way of unwinding, with Jet and Adelaide heading off with parents Hugo and Josie on mind blowing adventures to navigate unexplored planets, surf solar flares, hop between rogue stars and occasionally even discover previously unknown life forms.
In a whirlwind of magical mishaps and roller-skating mayhem, Sahara, a magic-less teenager, unwittingly finds herself thrust into the fantastical world of roller derby. Teaming up with a squad of quirky, spell-slinging roller derby girls, she embarks on a hilarious journey from zeroes to heroes, determined to conquer the derby scene and prove that even without magic, She’s got what it takes to win it all.
Afterworld is a computer-animated American science fiction television series created by writer Brent V. Friedman and artist/filmmaker Michael DeCourcey. Its naturalistic future setting, modeled after traditional Western movie motifs, presents an atypical science fiction backdrop for the narrative. Friedman served as executive producer, along with Stan Rogow.
Afterworld premiered in the United States on YouTube and Bud.tv on February 28, 2007 with the production website being launched in May, 2007. The series quickly built a loyal fanbase but did not really take off until August, 2007 when it was 're-released' on MySpace. In conjunction with that release the series was also released in Australia on the Sci Fi Channel, as a mobile podcast, and as a web series on US based Crackle.
The series was also made available by Sony Pictures Television International as 13 half-hour episodes for traditional broadcasters.
Nube fights a demon who resides inside walls, confronts a young spirit who wants her harmonica back, and in the end he must battle a powerful demon named Zekki - brother of Baki, demon that resides within Nueno.
Gigi, a 13–year-old girl just happens to have been raised by mountain goats. But now that she's a teenager, her Nanny and Billy think it's time that Gigi spread her wings (her… horns?), so this year she will attend a boarding school and, for the first time in her life, spend time around actual people.
Chihiro Rokuhira is a boy who aspires to become a swordsmith, and took daily training under his father Kunishige, a renowned swordsmith. Their days, once filled with laughter, are brutally torn apart by an attack from the mysterious sorcerer organization, the Hishaku. What is stolen from them are the six Enchanted Blades—swords of immense power capable of shaping the fate of the nation—and the gentle, warm life they once shared. From that day on, everything changed. In a world engulfed in darkness, Chihiro takes up Enten, the seventh Enchanted Blade left behind by his father, and sets out on a blood-soaked path of revenge.
Kassai and Leuk is a children's television series by Marathon Media Group. This short-lived animation series was based on African stories. The three protagonists are the young man Kassai, his sidekick Leuk, a talking humanoid hare who knows the jungle well, and Princess Marana, who is cursed to transform into a gazelle during the day. In the series, Kassai goes on various quests to find the scattered parts of his tribe's patron goddess, Koorie, and tries to stop the plans of the evil god Toguum, who can possess people to do his bidding. The opening theme "Samba Et Leuk" is performed by the African musician Ismaël Lô.
Choo Sang-woo, a Computer Science major, is a stickler for principles and the embodiment of rule compliance. The encounter between two individuals, one with a mind for engineering and the other for the arts, whose personalities don’t overlap in the slightest, continues relentlessly – whether by coincidence or fate. And somehow, despite everything, they are creating a mobile game together?! The bright red semantic error, Jang Jae-young, shakes Sang-woo's perfect world! Will he be able to debug this error?