A young girl named Dorothy has gone to live with her grandparents on their small farm. One day when Dorothy is left alone in the house a tornado appears. Dorothy fails to get to the basement in time, and the entire house is picked up and transported to a magical land, falling on and killing a wicked witch. There she is informed by a good witch that she must travel to the Capital of Emerald and meet a great magician who may be able to help her find a way home. Along the way she makes some incredible friends and sees many strange and fantastic things.
Kojiro Shindo is a highly-skilled negotiator working for the Ministry of Foreign Affairs. As his plane at Haneda airport prepares to take off, a huge mysterious cube appears from the sky. 'It' expands rapidly, and absorbs the passenger plane and its 252 passengers. The cube's name is "Kado." A strange being called Yaha-kui zaShunina appears from within Kado and tries to make contact with humanity. Shindo, who was been absorbed by Kado, ends up taking on the role of mediator between Yaha-kui zaShunina and humanity. Who is Yaha-kui zaShunina? What does he want?
"If the dark night comes to an end, I will stand in front of tens of thousands of people, slashing my sword into the abyss, staining the sky with blood!" Have you ever thought that monsters from ancient myths lurk under the bright neon cities? Have you ever thought that above the moon hanging high above the heads of the world, there are gods watching over the world? Have you ever thought that in the crowded modern cities, there are extraordinary people who walk the world in place of gods?
In a world where memories can be stored like computer data, a young man named Kaiba searches for his lost memories and discovers a connection with a mysterious girl.
In the year 253 of the Neo-Civilization, Captain Luo Weizhao and Pei Su investigates a series of crimes tied to the controversial "Apaths," uncovering a deeper conspiracy that challenges society's beliefs about morality, free will, and the power of hope.
The three Tribes of the Daos Empire - Shura, Dai and Gorma - were peaceful until the Gorma set out to conquer the planet, launching a magical war between the Gorma and Dai Tribes that lasted for centuries. In the end, both civilizations were lost... until now. The evil Gorma have returned. Now, it's up to Master Kaku to assemble a team of kids with high levels of Ch'i to become the protectors of the Earth known as the Dairangers!
Four sisters – Pirena, Amihan, Alena, and Danaya — guard the gems that hold the power to maintain peace and harmony in the world of Encantadia. Their bond is broken when Pirena discovers that their mother is afraid of her desire to become the queen of Encantadia.
Ten-year-old Hazel Wells has just moved to the big city of Dimmadelphia because of her dad’s new job. On top of being in an unfamiliar environment, it’s the first time she’s been without her brother, Antony, who’s just left for college, leaving her lonely and unsure of herself. All that changes when the pink-and-green-haired neighbors next door reveal that they are no ordinary neighbors…they’re Cosmo and Wanda, fairy godparents! And they’re coming out of retirement to make all of Hazel’s wishes come true.
Several hundred years after Anthrasax destroyed modern civilization, a group of four lords plans to set this old god free once again. To prevent this from happening, a former ally of the four is released from his 15 year imprisonment. Dark Schneider, a sorcerer who once tried to conquer the world, now fights to save it.
In the vast world, planes converge and numerous races thrive. A gathering of extraordinary talents unfolds, where one after another, supreme beings from the lower planes come forth. In this boundless realm, they weave captivating legends that inspire admiration, pursuing the path to dominance.
Believe is about an unlikely relationship between a gifted young girl and a man sprung from prison, who has been tasked with protecting her from the evil elements that hunt her power.
It’s springtime at Kimberly Magic Academy, and new students are beginning their first year. Among them are a skilled and studious boy, Oliver, and a headstrong samurai girl, Nanao. They soon form a unique bond in the halls of Kimberly, but this picturesque school isn’t what it seems. Dark secrets and endless danger lurk behind every corner. Can these wizards make it to graduation alive?!
Lin Feng was gathering his martial soul in the Lin Mansion. He didn’t want to. His fiancee Ji Manyao took the opportunity to take his martial soul, and he almost vomited blood and died. At the same time, Lin Feng’s spirit entered the land of the burial of the gods. The mysterious woman in the land of the burials told Lin Feng that he could gain enormous martial arts power and knowledge by obliterating the ancient gods buried here.
Fang of the Sun Dougram is a 75-episode anime television series, created by Ryosuke Takahashi and Sunrise, and aired in Japan from October 23, 1981 to March 25, 1983 on TV Tokyo. A 1983 full-length feature film, Dougram: Documentary of the Fang of the Sun, summarized the series.
A man struggling with his faith is haunted by the sins of his past but is suddenly thrust into the role of defending humanity from the gathering forces of darkness.
A team of specialized Autobots not quite ready for prime-time battles against the Decepticons is given a vital mission by Optimus Prime. The goal for the Bots is to learn about mankind and how to help others to find out what it really means to be a hero.
Overdevelopment and crowding in Japan has forced many of its indigenous spirits and ghosts to lose their homes. Due to problems caused by the homeless spirits, a new profession was created, the Ghost Sweepers (GS). Private exorcists for hire, they serve only the highest bidder to survive in the cutthroat corporate world. Among this, the Mikami GS Company, led by 20-year-old Reiko Mikami and her two assistants, the 17-year-old boy Tadao Yokoshima and the ghost girl Okinu, is said to be the best.