The year is 1939 - it was then that the Neuroi appeared. Nobody knows where they came from or what their ultimate agenda is, but the fact remains that their attacks drove people out of their towns and cities. In order to take arms against them, humanity develops a new anti-Neuroi weapon called the "Striker Unit." Using the power of magic to fight against the monsters, this new device enhances and amplifies the power of female magic-wielders. To use this device, young witches from all over the world have been brought together to form an elite task force unit called the 501st Joint Fighter Wing, commonly known as the "Strike Witches."
Shiv Prakash Shukla a 25 year age boy from Gorakhpur becomes the deadliest gangster of Uttar Pradesh in 1990s. He works for powerful politicians and involves in organised crimes. The state government felt danger from him and form STF to get him killed in a police encounter by tracking his mobile phone location.
One day, a gamer played video games until he fell asleep...and when he woke up, he found himself in the game world—as a skeleton! Equipped with the powerful weapons and armor of his avatar but stuck with its frightening skeletal appearance, Arc has to find a place for himself in this new, fantastical land. All his hopes for a quiet life are dashed when he crosses paths with a beautiful elven warrior, setting him on a journey full of conflict and adventure.
Adam Blade is a "Needless", a person possessing amazing mutant abilities. To restore peace to a war ravaged Japan, he and his friends fight against a evil research group called Simeon.
The anime re-imagining of the original live-action series follows the Winchester brothers Sam and Dean as they hunt creatures and other supernatural phenomena in the American countryside. The storyline covers the first two seasons of the live-action version, as well as original episodes.
Ben Reilly, an aging and down on his luck private investigator in 1930s New York, is forced to grapple with his past life as the city's one and only superhero.
Most girls waking up without any memory and meeting a serial killer would panic, but not Rachel. In fact, far from being her biggest problem, killer Zack might just prove a convenient resource when it comes to finding a way out of the building in which they're both trapped!
There’s a claw-fisted, genocidal maniac terrorizing the planet of endless illusion, and only Van, a tight-lipped loner in a jet black tuxedo, can bring the scoundrel to justice. Armed with his shape-shifting sword and a mechanized suit of armor, Van hunts the villain who murdered his one true love. With any luck, he’ll find the man he seeks before the sun sets on civilization.
A middle-aged man with only one passion in his life meets a fitting end in a traffic accident. That's where most stories would end, but instead, this is when his story begins when he's reborn as what he admired the most in life--a vending machine! But his new lease on life happens in the worst place possible--what can a vending machine do in a monster-infested dungeon when he can't speak or even move on his own?
Return to the world of Thra, where three Gelfling discover the horrifying secret behind the Skeksis' power and set out to ignite the fires of rebellion and save their world.
In a world where both men and monsters exist. Those who hunt the monsters are called Hunters. But in a small corner of the Hunter's world, there are those called Riders who bond with and coexist with monsters. With their Kizuna Ishi (Bonding Stones) that allow them to awaken the hidden power inside monsters, Riders live in secrecy together with their Otomon, the monsters they formed a connection with. Ryuto, a young boy living in the Rider village of Hakum, dreams of becoming the world's best Rider. Having just turned 12, he sets out to find his own Otomon for himself before the ceremony where he is given his own Kizuna Ishi. Together with his kind-hearted childhood friend Cheval, his inquisitive childhood friend Lilia, and his partner Naville, he sets out deep into the forest, and has a miraculous encounter with a Rathalos.
Struggling female artist Wendy Watson, recruited by a secret agency, struggles to wrap her head around her bizarre new job -- fighting dangers humanity isn't prepared to face -- under the guidance of a handsome and relentlessly wholesome hero who calls himself "The Middleman" in this tongue-in-cheek adventure series.
Fourland Kingdom is an island nation in the North Atlantic. In this country, there are 52 X-Playing Cards, considered the origin of playing cards. A card with a unique supernatural ability can gift its abilities to a qualified person: the player.
One day, the X-Playing Cards in government's custody were spread all over Fourland leading to troubles caused by the supernatural abilities of the players with cards across the country. The king secretly assigns Pinochle, one of the top corporations of the nation, to a mission, to collect the cards that are causing all the chaos in the country.
Crossbow follows the adventures of William Tell and takes place in the 14th-century in Switzerland. William Tell and his son are imprisoned by the tyrannical Gessler. As Governor of Austria, Gessler plans to stop the Swiss uprising. Having split the apple on his son's head with his crossbow, much to Gessler's chagrin, there is no stopping William Tell's legendary strength and skill.
When his security company is attacked, Tony and Ziva must go on the run across Europe, try to figure out who is after them and maybe even learn to trust each other again so that they can finally have their unconventional happily ever after.