During the back-end of the 19th century, the genius but socially awkward engineer Sorano Appare and the wise yet cowardly samurai Isshiki Kosame find themselves drifting in the sea between Japan and America. With no money, the duo decide to enter the Trans-America Wild Race to win the prize money so they can get home. The two encounter rivals, bandits, and challenges in the wilderness as they race through America, from the starting line in Los Angeles to the finish line in New York, in the steam-powered car they built.
Kazama Kenji likes to believe he is something of a delinquent. Moreover, others seem to like to agree that he is. Of course, Kenji's gang finds their way to a group of four not-so-normal girls—Chitose, Sakura, Minami and Roka—and all at once, whatever reputation he may have is nothing compared to the outrageous behavior of the girls. Shanghaied into joining their club, what will happen to his everyday life from that point on?
Luke Skywalker and the Rebel Alliance have defeated the Empire by destroying the Second Death Star, but celebrations are cut short when a mysterious hooded figure steals Admiral Ackbar's ship with R2-D2 inside as an unwitting hostage! As C-3PO and the rest of the Rebels give chase across the galaxy, he recounts the many tales of the Rebels and their great adventures that led to the conflict between the Jedi and the Sith, the formation of the Empire, and their search for a new hope.
Toru Acura is a 20-year-old retired soldier meandering through life now that the war has ended. He encounters Chaika Trabant, a 14-year-old sorceress carrying a coffin, and follows her in hopes of finding meaning to his life again. The two travel with Toru's adopted sister, Akari, the employed member of the group and thus Toru's source of income.
Paranormal photographer Kouhei stumbles into the arms of Hazuki, a vampire beauty who has waited for years to be freed from a forgotten castle. Unwilling to part with her unwitting hero, the petite vamp follows Kouhei home and starts causing trouble. But domestic disorder is the least of Kouhei’s problems. With dark forces gathering, he’s about to enter a world he can’t begin to comprehend!
Shu is a typical Japanese boy, but has an unbeatable, optimistic and determined attitude. However, when he sees a mysterious girl with strange eyes named Lala-Ru up on a smokestack, he is soon pulled into a strange desert world. Shu soon discovers the true terrors of war, which includes genocide, brutal torture, hunger, thirst, and child explotation. Now Shu is trying to save Lala-Ru, as well as his hard earned, and often relunctant, new friends from the insane dictator, Hamdo. Whether Shu can possibly accomplish saving those he cares about while still holding up to his values remains to be seen.
Jill Savelle—fiancée of the crown prince Gerald de Kleitos and known as the "Lady Goddess of War"—is being hunted down by the same country she swore to protect. Betrayed by her betrothed, she is framed as a traitor and imprisoned. In her last moments, Jill is filled with regret, but just as death approaches, she awakens six years in the past. This time, she will not be a mere pawn. Now as a 10-year-old girl, Jill resolves to escape her imminent engagement to the prince. To this end, she jokingly professes her love to the 19-year-old dragon emperor Hades Theos Rave, who will one day stain the land in blood due to madness. But against all expectations, he accepts! In contrast to the tyrant from Jill's memories, the Hades of this time is a kind albeit unfortunate emperor. Can Jill prevent Hades from descending down the same dark, villainous road, or is he bound to an inevitable future?
Climbing a deadly tower, Oscar seeks the power of its master, the Witch of the Azure Moon. He hopes her incredible magic can break a curse that will kill any woman he takes for a wife. However, when the prince sees how beautiful Tinasha is, he has a better idea—since she's surely strong enough to survive his curse, she should just marry him instead! Tinasha isn't keen on the idea but agrees to live with Oscar in the royal castle for a year while researching the spell placed on the prince. The witch's pretty face hides several lifetimes of dark secrets, however—secrets that begin resurfacing.
Ganta Nakami is a high school student who suffers from insomnia. He meets Isaki Magari, a girl with the same condition. A relationship forms as they share a secret and catch up on their sleep in their school’s abandoned observatory.
Stop-motion animated series with a cast of animals, sound-biting on a specific topic each episode, such as creatures' sporting adventures, Christmas, and visits to veterinarians. The show satirizes modern man on the street and documentary interviews, responding to unseen questioners. The voices of the characters, such as recurring dog and cat duo Trixie and Captain Cuddlepuss, are supplied by everyday people speaking varied regional accents, credited as The Great British Public. The creatures are portrayed in their own habitats. Creature Comforts was originally a short film, then a series of highly popular commercials, later a U.S. series.
The adventures of Batman, with Robin, the Boy Wonder! Batman and Robin, the Dynamic Duo against crime and corruption, whose real identities as millionaire philanthropist Bruce Wayne and his young ward Dick Grayson and known only to Alfred, the faithful butler. Ever alert, they respond swiftly to a signal from the police, and moments later, from the secret Batcave deep beneath Wayne Manor, they roar out to protect life, limb and property as Batman and Robin, caped crimefighters! Batman and Robin, scourge of Gotham City's kooky criminals: The Joker, Clown Prince of Crime - The Penguin, pudgy purveyor of perfidy - and the cool, cruel, Mr. Freeze! Watch out, villains, here come... Batman and Robin!
Hikaru ShindÅ is just a normal 12-year-old boy, but one day he's rummaging through his grandfather's things to see if he can find something to sell and pulls out an old go board. A ghostly apparition appears out of the board and tells Hikaru his sad story. His name is Fujiwara no Sai, a man who was a go instructor to the emperor of Japan a thousand years ago. However, because of the bad sportsmanship of his opponent during a game, Sai was accused of cheating and banished from the city. With no livelihood or any other reason to live, Sai committed suicide by drowning himself. Now, he haunts a go board, and wants to accomplish the perfect go game, called the "Hand of God" which he hopes to do through Hikaru. If Hikaru will be able to do it or not (or even wants to) will have to be seen.
Join Buddy, a Tyrannosaurus Rex, and his adoptive Pteranodon family on a whimsical voyage through prehistoric jungles, swamps, volcanoes and oceans, as they unearth basic concepts in life science, natural history and paleontology.
A unique style of cutout animation tells the story of eight-year-old Angela, her weird and wonderful friends, and her sworn enemy--snobby Nanette Manoir.
At first glance Yukishiro Nanako seems like a normal high school girl, but she has a notable eccentricity: instead of speaking, she communicates only through written senryu poetry! This means she expresses herself only in 5-7-5 syllables. To most this might seem like an inconvenience, but for Nanako and her ex-delinquent bestie, Busujima Eiji, it adds to the experience of their high school lives as they run the Literature Club.
Yogiri Takatou missed a few things during his nap. When he wakes up, he finds out that he and his entire class are in another word and must now team up with Tomochika and fend off danger with his Instant Death ability. If he can keep his eyes open, that is...
There was once a man who was summoned to another world, and saved it. Of course, he became too popular there, and turned into an isekai-normie. However, that man fell into a "trap" and was forcibly returned to his original world. Moreover, he had to start over as a baby!
This is the story of the way-too-fantastic ex-hero who lived as a gloomy high-schooler, as he gets summoned once again to that same other world in a very unexpected development!
It’s 1923, and the mysterious blood source Ascra has unleashed a horde of vampires across Japan. In response, the government spawns Code Zero. With S-rank vampire Defrott and the rookie Kurusu, this kill squad is made for one reason: to hunt the undead!