Filled with rage against spirits known as tsukumogami, Kunato Hyoma is sent to live with Nagatsuki Botan to help him see a different side. Though both are part of a clan that return the spirits back to their world with divine powers, their experiences with the otherworldly vessels are vastly different. Kunato, robbed of a loved one, and Nagatsuki, saved by them. Can she get through to him?
After he witnesses his father’s murder at the family dojo, Ryo Hazuki dedicates his life to finding the man responsible — a mission that takes him from the streets of Yokosuka, Japan to the sprawling metropolis of Hong Kong, and beyond. Soon he’ll learn that larger, mystical forces are at play as he trains to become the ultimate martial artist in his quest for revenge.
Hina Tsurugi and her family have just moved to a quaint seaside town. Hoping to savor the sight of the peaceful ocean, Hina stumbles upon a girl named Yuuki Kuroiwa—an upperclassman at her new school—who invites Hina to join her in fishing. Hina reels in an octopus, which falls onto her; being afraid of bugs and big creatures, she panics and begs Yuuki to remove it from her. Yuuki sees this as an opportunity to force Hina to join the school's Breakwater Club—a club where members gather, catch, and eat various types of marine life as their main activity. Although her attempts to refuse to join fail, Hina slowly begins to discover the hidden joy in fishing. Her view on the sport changes, now looking forward to all the delightful experiences she can take part in alongside her fellow club members.
The stage is Sapporo, Hokkaido. One night, our heroine, Minare Koda, spills her heartbroken woes to a radio station worker she meets while out drinking one night. The next day, she hears a recording of her pitiful grumbling being played live over the air. Minare storms into the station in a rage, only to then be duped by the station director into doing an impromptu talk show explaining her harsh dialogue. With just one recording, the many eccentric facets of Minare's life begin to pull every which direction as she falls ever deeper into the world of radio.
Libra City is a sprawling metropolis whose districts split the rich and the poor. Hiding among the populace are three humanoid monsters—Bem, Bela, and Belo—who protect humanity and hope to one day become humans themselves. However, when a Mysterious Lady threatens their way of life, Bem, Bela, and Belo are pulled into a plot unlike anything they’ve ever known.
Nearly twenty years into the 21st century, people have forgotten the existence of Yokai. When a number of unexplainable phenomena plague adults of the human world with confusion and chaos, thirteen-year-old Mana writes a letter to the Yokai Post in search of answers, only to be greeted by GeGeGe no Kitaro...
Set in the land of Yuguto, the people thought that the land they live is the size of the world, but it’s actually divided into several areas, each with a respective king. Even though there were small wars among areas, the kings had roundtable meetings to maintain peace and balance. It was until a dark group of dark monsters appeared...
Ryōko Ōkami is a spunky high school girl who is a member of a "fixer" club called the Otogi High School Bank. She fixes the school's problems with her partner Ringo Akai ("Akazukin-chan").
Our main character, Uncle, is a no-good father with a messy appearance even though he looks nice, and decorates restrooms. He is a divorced, single-dad and lives with his daughter Min, who is good at both studying and sport. One day, Uncle has been sucked into the toilet that he finished using, and becomes a hero to save the Earth! The price is he lost his ikemen appearance and becomes a fat person!! Uncle's battle to protect the Earth and Min has begun…
This is Gameindustri. Beings called Goddesses rule the countries of this unreal world. The four goddesses govern four states: Planeptune, Lastation, Lowee and Leanbox. For many long years these countries fought each other over the Share, the source of the Goddesses' power. However, fearful that the conflict would pointlessly erode their strength, the goddesses signed a Friendship Treaty forbidding them from taking the Share by force. Under the treaty, the Goddesses and their younger sisters took a step forward to a new stage in their relations. It is the dawn of a new, dynamic era marked occasionally by shared laughter, disputes as well as cooperation. But what does the future hold in store for Gameindustri...?
During a concert by idol group Zwei Wing, an alien force known as the Noise attack the stage. Group members Tsubasa Kazanari and Kanade Amou suppress the attack using their Symphogear armor, but despite their best efforts, innocent bystander Hibiki Tachibana is fatally injured. Distraught and much to Tsubasa's dismay, Kanade sacrifices herself in the process to save Hibiki.
Two years later, Hibiki lives on. Tsubasa now fights alone. With the threat of the Noise increasing, Hibiki finds herself encountering the Noise once again but this time she is granted a chance to become attuned with the same Symphogear that Kanade wielded.
Adorable young Akiko is thrilled to be reuniting with Akito, the handsome older brother she hasn’t seen in years! In fact, she might be a little too excited about living under the same roof with her precious big bro. This pint-sized cutie has a serious brother complex, and she’s definitely not interested in sharing his attention. Unfortunately for little sister, she and Akito won’t be living alone: three gorgeous girls from the student council will be along for the ride! So much for the peaceful existence Akito was craving. Big Brother the dreamy will have to stay on his toes to avoid the advances of Sis and her ravishing rivals!
During the Hundred Year's War between England and France in the Middle Ages, a powerful witch named Maria lives in a secret forest with her familiars. She hates the war around her, and will sometimes stir up trouble against the church that does nothing to stop it. Her interventions into the world, however, run against the plans of heaven, earning her the attention of the Archangel Michael.
In 2019, Kaito Yashio and Akiho Senomiya are the sole members of the Robotics Club at Central Tanegashima High School in Kyushu, Japan. Kaito is a laid back student and a skilled gamer who is just trying to help Akiho, his childhood friend. She is an energetic positive-thinking girl who yearns to complete the ongoing project of the club: building a functional replica of Gunvarrel, the main robot of a once popular TV series. As they gather new members and try to assemble the robot, Kaito starts stumbling upon secret reports that might reveal a conspiracy of large proportions. Unaware of what he is actually dealing with, Kaito little by little starts discovering clues laid by the mysterious Ko Kimijima.
Shinobu is a naive ninja-in-training. In order to test her ninja abilites, she must steal the panties of all the high school girls. The first house she stops at is the abode of one Kaede Shiranui, who happens to catch Shinobu in the act. Kaeda is the voice of reason and the two girls become quick friends, despite a round yellow ball-thing who claims to be a ninja master and tries to get in the way of their friendship.
Niwa Daisuke is your average teenager, until his fourteenth birthday. He tries to declare his love to the girl of his dreams, but fails. Suddenly, whenever he thinks about this girl he turns into the legendary phantom thief known as Dark Mousy. Daisuke's mother, very much aware of this, makes him turn into Dark and steal valuable works of art for a purpose unknown to Daisuke. As the story unfolds, he learns why, and about his classmate who seems to have the same ability.
Humans and katawara are at war, but there are those on each side who join forces. Tama is a fox spirit who loves humans, while her sendou brother, Jinka, despises them. Together, they use the power of spirit transformation to defeat the monstrous katawara and put an end to the evils of this chaotic age. What destiny awaits the duo at the end of their journey?
Allen is banished from the Duchy of Westfeldt on account of his low level and lack of a god-given Gift, and all seems lost. But with his memories of a past life as a hero intact, Allen sees this twist of fate as a blessing—he can finally live his life as he pleases! That momentary peace is cut short when Allen saves his ex-fiancée, beginning a new saga for the banished former hero.
At Eden Hall, each glass has a story. A quiet bar lies tucked away in the streets of Tokyo, and it seems only the most desperate souls burdened by their own troubles manage to find its doors. But after a glass of God poured by the brilliant bartender Ryu, they leave renewed. Ryu has a gift—he knows how to soothe the soul with the perfect drink. Who will he meet next?