The Neuroi, an enemy of mankind, suddenly appeared mainly in Europe in the 1930s. Only girls with special magical powers called Witches could confront the Neuroi who were difficult to destroy with ordinary weapons. In 1944, the Neuroi nest above the republic of Gallia was eradicated, and safety of western Europe has been ensured. The allied forces earnestly began planning for an oppositional operation towards central and eastern Europe. An order to scramble is given to the 502nd Joint Fighter Wing "Brave Witches" whose base is in Peterburg within the Orussian Empire.
An art club in a certain middle school, and its members: Subaru Uchimaki, who is a genius at drawing faces, but only wants to draw the perfect 2D wife; Colette, a rich troublemaker who never stops making mischief; and the club president, who sleeps through sessions and collects sleeping aids. Mizuki Usami is the only person in the club who wants to do art club-like activities, and constantly struggles to do so.
Kyoko followed her true love and childhood friend Sho to Tokyo so she could help him reach his dream of becoming an idol. She cleans, cooks, works three jobs and does nothing for herself because she loves him so much, but gets nothing in return. Still, she remains by his side. But then one day she goes unannounced to his agency with a delivery, and overhears him talking about her; he reveals to his manager that he only took her with him as a maid, and that he doesn't care for her at all. Upon hearing this, Kyoko doesn't just sit around and cry. She cuts and dyes her hair, changes her clothes and attitude and thus begins her journey to join showbiz and have her revenge against Sho
Nangou is a compulsive gambler who has accumulated debt over three million yen. In a last ditch attempt to clear his record, he decides to wager his life on a game of mahjong with the mafia. Unfortunately, as the game progresses, Nangou only moves further from the prize and closer to death.
When all hope seems lost, the game parlor is suddenly intruded upon by Shigeru Akagi, a young boy on the run from the police. Desperate to turn the game around, Nangou hands the game over to Akagi after teaching him a few of the rules. The mafia can only smirk as Akagi sits down to play. However, they soon come to learn that Akagi is a natural born gambler. An imposing figure who does not fear death. One who is destined to become a legend.
Shinichiro is a student living in what would be a dream come true for most high school boys, but for him is mostly a frustration. A well liked girl in school named Hiromi has lived in his house for a year along with his family. Her father was a close friend of the family, and when he died they immediately took her in. She is popular and well liked, always smiles, is talented in sports- but Shinichiro knows there must be tears inside her. Having an artistic tendency, he makes watercolours of her and thinks about wishing to ease her tears. Yet he cannot bring up the nerve to talk to her even in his own home. She, too, is quiet and withdrawn in their house, quite unlike at school. Shinichiro is also distracted by teasing from his friend Nobuse for watching Hiromi from afar, a curse of bad luck from a strange girl named Noe, and being forced to perform Muhiga dancing. By helping Noe he hopes to ease his own problems, yet he seems to have difficulty helping himself.
Black Blood Brothers, also known as BBB, is a light novel series written by Kōhei Azano and illustrated by Yuuya Kusaka. In 2006, Studio Live and Group TAC produced an anime based on the series. It is directed by Hiroaki Yoshikawa. It was licensed for North American release by Funimation Entertainment, with the first DVD being released in February 2008.
Togo Asagaki was the Red Ranger in a heroic Ranger squad. During their final battle against an evil organization, he gave his life to guarantee their triumph. But fate had other plans, and he found himself reborn in an entirely different world. Embracing his new role as an adventurer, he transforms into Kizuna Red and continues his pursuit of justice, helping those in need.
Ten’ikai General Hospital’s Supervisory Department of Diagnostic Pathology handles cases other physicians deem too difficult to treat. It’s also where bizarre mysteries surface, from unexplained illnesses to strange murders even the police can’t solve. At the center of it all is Takao Ameku, a brilliant doctor determined to reveal the shocking truth behind these anomalies.
Rud, a shielder with a defense stat of 9999, serves as a tank for the Hero's Party as they carry out raids in labyrinths. When the tyrannical hero suddenly kicks him out of the party, saying his skill is "useless," Rud makes his way back to his hometown. Along the way, he saves a young girl, and she reveals the true nature of his skill... which turns out to be incredibly powerful!
The young adventurer Belgrieve retires to a quieter life after losing his leg to a beast. While gathering herbs in the woods one day, he rescues an abandoned child. Angeline trains with her father and later achieves S-Rank in the capital’s adventurer guild. Five years later, she decides to return home. Will Belgrieve get another chance at being an adventurer? Will Angeline return home unscathed?
"I know! I'll become a monk!" Akagami Akemitsu has spent his days and nights absorbed in studying and part-time work in an effort to distance himself from his family, which is notorious as a household of philanderers. One day, he falls in love at first sight with a girl named Aoba Yuzuki, and suddenly he's constantly drowning in worldly desires. Hoping to fight back against his genes and live a more stoic life, he enters a temple... only to find out that it's a convent filled with gorgeous girls! So begins a new rom-com about the temple life of three adorable triplets and two beautiful freeloaders!
One lonely, gloomy fifth-grade girl is the target of her classmates' relentless bullying and teasing—that is, until a new kid arrives on the scene. Friendly Takada is as clueless as he is well-meaning, but somehow he possesses the magic ability to start drawing "Grim Reaper" Nishimura out of her shell. As the elementary schoolers experience all the fun of a childhood summer together—from going to the pool to picking sunflowers to watching fireworks—an unusual friendship blossoms!
Filled with rage against spirits known as tsukumogami, Kunato Hyoma is sent to live with Nagatsuki Botan to help him see a different side. Though both are part of a clan that return the spirits back to their world with divine powers, their experiences with the otherworldly vessels are vastly different. Kunato, robbed of a loved one, and Nagatsuki, saved by them. Can she get through to him?
After he witnesses his father’s murder at the family dojo, Ryo Hazuki dedicates his life to finding the man responsible — a mission that takes him from the streets of Yokosuka, Japan to the sprawling metropolis of Hong Kong, and beyond. Soon he’ll learn that larger, mystical forces are at play as he trains to become the ultimate martial artist in his quest for revenge.
Hina Tsurugi and her family have just moved to a quaint seaside town. Hoping to savor the sight of the peaceful ocean, Hina stumbles upon a girl named Yuuki Kuroiwa—an upperclassman at her new school—who invites Hina to join her in fishing. Hina reels in an octopus, which falls onto her; being afraid of bugs and big creatures, she panics and begs Yuuki to remove it from her. Yuuki sees this as an opportunity to force Hina to join the school's Breakwater Club—a club where members gather, catch, and eat various types of marine life as their main activity. Although her attempts to refuse to join fail, Hina slowly begins to discover the hidden joy in fishing. Her view on the sport changes, now looking forward to all the delightful experiences she can take part in alongside her fellow club members.
The stage is Sapporo, Hokkaido. One night, our heroine, Minare Koda, spills her heartbroken woes to a radio station worker she meets while out drinking one night. The next day, she hears a recording of her pitiful grumbling being played live over the air. Minare storms into the station in a rage, only to then be duped by the station director into doing an impromptu talk show explaining her harsh dialogue. With just one recording, the many eccentric facets of Minare's life begin to pull every which direction as she falls ever deeper into the world of radio.
Libra City is a sprawling metropolis whose districts split the rich and the poor. Hiding among the populace are three humanoid monsters—Bem, Bela, and Belo—who protect humanity and hope to one day become humans themselves. However, when a Mysterious Lady threatens their way of life, Bem, Bela, and Belo are pulled into a plot unlike anything they’ve ever known.
Nearly twenty years into the 21st century, people have forgotten the existence of Yokai. When a number of unexplainable phenomena plague adults of the human world with confusion and chaos, thirteen-year-old Mana writes a letter to the Yokai Post in search of answers, only to be greeted by GeGeGe no Kitaro...