Sora, a young girl from Japan, comes to America in search of her dream. She wants, with all her heart, to be a member of the famous Kaleido Stage, a combination of musicals, acrobatics and magical effects. With the help of her friends, she struggles to make this dream come true.
Philia Adenauer hails from a family renowned for producing Saints for generations in the Kingdom of Girtonia. Saints fight to protect humankind from monsters, and Philia underwent rigorous education and training to earn her title. After her fiancé, Julius, breaks off their engagement, Philia is sold to the kingdom of Parnacorta for resources. Will her homeland survive without her?!?
After a life of honesty left him betrayed, Liam is reborn into a vast interstellar empire with one goal: be the galaxy’s worst evil lord. But no matter how hard he tries to be a tyrant, his “wicked” plans keep backfiring into peace, prosperity, and adoring fans. Galactic chaos, magic, and mecha await in this hilariously misconstructed tale of a villain who can’t help but to impress.
What does a young noblewoman freshly betrayed by her betrothed need most? A crash course in everything naughty! And who better to teach her than the feared hermit sorcerer who for some reason can’t help but pamper her to no end?
Filled with rage against spirits known as tsukumogami, Kunato Hyoma is sent to live with Nagatsuki Botan to help him see a different side. Though both are part of a clan that return the spirits back to their world with divine powers, their experiences with the otherworldly vessels are vastly different. Kunato, robbed of a loved one, and Nagatsuki, saved by them. Can she get through to him?
High school freshman Hiro Amanokawa activates a mysterious device left behind by his father called "Digivice" that makes unknown creatures that cannot be seen by ordinary people, the Digimon, visible to his eyes. This is the story of this other side of the world that nobody is aware of. With their friends, Hiro and Gammamon dive into the mysterious world where these creatures live.
Gabriel, an ordinary boy who has just moved from London to the countryside, is bored and misses the friends he left behind. He gazed out the window, as if wanting to escape from it all... until something strange caught his attention: mysterious smoke rising from the woods near his house. As he follows it to investigate, his world becomes intertwined with the hidden world of mages.
Set in the land of Yuguto, the people thought that the land they live is the size of the world, but it’s actually divided into several areas, each with a respective king. Even though there were small wars among areas, the kings had roundtable meetings to maintain peace and balance. It was until a dark group of dark monsters appeared...
A social game called The Magical Girl Raising Project allows one in tens of thousands of people to be a "magical girl" — possessing extraordinary physical capabilities and looks, as well as special magical powers that set them apart from the rest of the human race. But one day, in a district containing 16 magical girls, the administration announces that it must halve the number of magical girls to solve the problem of magical energy. At first, the 16 magical girls race to collect more "magical candy" than their competitors, but the rules quickly become twisted, and it quickly becomes a murderous battle for survival among them.
During a concert by idol group Zwei Wing, an alien force known as the Noise attack the stage. Group members Tsubasa Kazanari and Kanade Amou suppress the attack using their Symphogear armor, but despite their best efforts, innocent bystander Hibiki Tachibana is fatally injured. Distraught and much to Tsubasa's dismay, Kanade sacrifices herself in the process to save Hibiki.
Two years later, Hibiki lives on. Tsubasa now fights alone. With the threat of the Noise increasing, Hibiki finds herself encountering the Noise once again but this time she is granted a chance to become attuned with the same Symphogear that Kanade wielded.
When swords were outlawed in the eleventh year of the Meiji era, the mighty samurai population began to dwindle. Those who rejected the ban on blades rebelled, causing violent unrest to erupt throughout the countryside. To combat the rise in criminal activity, an inescapable lake prison was constructed. Three young men, born of the Kumo line, were given the duty of delivering criminals to their place of confinement – but could there be more to their mission than meets the eye?
In 2019, Kaito Yashio and Akiho Senomiya are the sole members of the Robotics Club at Central Tanegashima High School in Kyushu, Japan. Kaito is a laid back student and a skilled gamer who is just trying to help Akiho, his childhood friend. She is an energetic positive-thinking girl who yearns to complete the ongoing project of the club: building a functional replica of Gunvarrel, the main robot of a once popular TV series. As they gather new members and try to assemble the robot, Kaito starts stumbling upon secret reports that might reveal a conspiracy of large proportions. Unaware of what he is actually dealing with, Kaito little by little starts discovering clues laid by the mysterious Ko Kimijima.
Pacifica Casull is the most feared and hated person by the followers of the God Mauser. Known as the Scrapped Princess, she is the poison that will destroy the world. To avoid being killed by the zealots of Mauser, Pacifica and her adoptive brother and sister leave the village of Manhurin. Her brother, Shannon, is an expert with the sword while Racquel is proficient with magic. At every step of the way, however, someone is constantly trying to kill Pacifica, hoping to somehow avert the catastrophe that is supposed to befall the world on her 16th birthday.
When they were young, the brothers Mutta and Hibito promised each other they would become astronauts. Now, in 2025, Hibito has followed his dream to become the first Japanese on the moon, but Mutta has just been fired from his job. His brother reminds him of their childhood promise, and Mutta decides once again to aim for space.
A virus turns humanity into feral cats, leaving a few survivors to fight back. Kunagi, a man with no past but vast cat knowledge, struggles to survive. However, the virus spreads through cuddles—can he resist the adorable menace?
Sosuke Kaburaya is a detective struggling to make ends meet. While on a case, he happens upon Sara da Odin, a princess from another world who wields magical powers. Sara quickly adjusts to modern Japanese life as Livia de Udis, a knight from Sara’s kingdom, arrives to find her. Soon enough, both Sara and Livia’s positivity begins to rub off on SÅsuke and the neighborhood’s cast of characters.
In Shin-Yokohama, humans engage in a long, drawn out battle against vampires. Amongst them, the last "true vampire" stands...
Will he be a bringer of peace, or destruction?
Due to the invasion of Disas—enigmatic creatures of soil from the land of the dead—mankind, who was on the verge of crisis, was saved by the efforts of magical girls who had obtained a mysterious magical power...
Three years later, new incidents suddenly occur, tearing apart the normalcy of the girls who had each returned to their normal lives. The saviours of humanity, those magical girls called "The Magical Five" now live each day fighting for their lives, even as they are trifled with by fate...
Shinichirou decides to look for a job in order to pay his rent, and his teacher suggests that he work for someone at their house doing housekeeping; however, the person who hired him was Sakuya, a girl who is the 37th head of the Shimazu family, and her job is to exorcise and eliminate unwanted creatures. Shinichirou accidentally releases one of the creatures that Sakuya captures and they cooperate to catch it.
Aoba lives on Midorijima, a small island to the southwest of the main islands of Japan. He lives with his grandmother Tae while working part time at a junk shop. The popular pastimes on the island are the ongoing turf war called "Libstease" and an online game set in the virtual world of "Rhyme." Aoba isn't involved in either, preferring to live peacefully, until one day he is forced into a Rhyme battle.