Anne Halford is on her way to fulfill her dream of becoming a confectionary artisan, a Silver Sugar Master—however, the road to her destination is filled with a world of danger. To protect herself, she reluctantly buys Challe, a fairy forced into a life of servitude, but she seeks friendship more than a lackey. Torn between his freedom and her needs, she must confront what the sweet life is worth.
Den City is a city with advanced network systems in which a VR space called LINK VRAINS was created by SOL Technologies. The Knights of Hanoi, a group that hacks through dueling, as well as SOL Technologies are seeking a mysterious AI program. Yusaku Fujiki, also known as Playmaker, is a first year high school student who manages to capture this AI program while trying to find out the truth about an incident in the past.
In the Four Islands Archipelago, people can use Grav-Shoes to fly around! This is the story of Asuka Kurashina, a transfer student that arrives at Kunahama Academy from outside the Four Islands. After seeing the ability of wearers to soar in the sky, she quickly develops an interest in flying with the Grav-Shoes and also joins the school's FC (Flying Circus) club to further her passion.
When they were young, the brothers Mutta and Hibito promised each other they would become astronauts. Now, in 2025, Hibito has followed his dream to become the first Japanese on the moon, but Mutta has just been fired from his job. His brother reminds him of their childhood promise, and Mutta decides once again to aim for space.
Armed with dual machine guns, an undead school girl, Makina Hoshimura, must hunt down 108 other undeads with the help of specially trained Buddhist monks in order to gain entry into Heaven. Based on manga written by Yoshiichi Akahito.
Alina thought she had found the perfect job as a guild receptionist. It’s stable, safe, and has a super cute uniform. But this dream gig turns into an overtime nightmare whenever adventurers get stuck clearing a dungeon. Tired of the long nights, Alina starts taking down the bosses herself! She even earns the name Executioner for her impressive skills. Can she keep her identity a secret?
The rowdiest guild in Fiore Kingdom is back! Natsu, Lucy, Gray, Erza, and the whole Fairy Tail guild tackle the legendary "100 Years Quest," tougher than any S-Class quest. Their goal: find the first wizard guild ever, located in the far north of Guiltina. Facing new gods, mysterious towns, and ominous foes, they’ll have their work cut out for them. Will they succeed where no wizard has before?
After a god accidentally slays him, Takumi’s reborn with new skills in a monster-filled forest where he stumbles upon twins. They’re sweet, adorable, and super strong! Won over instantly, he names them Alan and Elena, becomes their guardian, and joins an adventurers’ guild to provide for his new family. And so starts his chill life of adventure, watching over Alan and Elena’s growth!
Ryza is an ordinary girl. Tired of boring village life, she escapes the village to gather with her good friends in a secret location to talk of their dreams and plan thrilling adventures. One day, the determined Ryza and company decide to head for the forbidden "island across the shore" as their first exploration trip. Together with the alchemist and other friends they meet there, they have a "summer adventure" that they will never forget.
A fatal mistake leads to the ultimate deal for this clever office lady. After her accidental demise by the gods, Kaoru is offered to be reborn into a new world. She agrees, but with a few demands to help her survive, including a younger body and the ability to create insanely overpowered potions! Now, she’s ready to make the most out of her next life.
After a rebellion overthrows the Tearmoon Empire, Princess Mia meets her demise by guillotine at just 20 years old. She awakens eight years in the past, given a second chance at life. Haunted by her memory of the guillotine, the princess sets out to rebuild the empire and prevent a return to fate. Can the selfish princess learn to be a selfless leader, even though she’s trying to save herself?
The Neuroi, an enemy of mankind, suddenly appeared mainly in Europe in the 1930s. Only girls with special magical powers called Witches could confront the Neuroi who were difficult to destroy with ordinary weapons. In 1944, the Neuroi nest above the republic of Gallia was eradicated, and safety of western Europe has been ensured. The allied forces earnestly began planning for an oppositional operation towards central and eastern Europe. An order to scramble is given to the 502nd Joint Fighter Wing "Brave Witches" whose base is in Peterburg within the Orussian Empire.
It is thirty years after the failure of the Space Colonization Program. Humanity is nearly extinct. A perpetual and deadly Rain falls on the Earth. Men known as "Junkers" plunder goods and artifacts from the ruins of civilization. One such Junker sneaks alone into the most dangerous of all ruins—a "Sarcophagus City." In the center of this dead city, he discovers a pre-War planetarium. And as he enters he is greeted by Hoshino Yumemi, a companion robot. Without a single shred of doubt, she assumes he is the first customer she's had in 30 years. She attempts to show him the stars at once, but the planetarium projector is broken. Unable to make heads or tails of her conversation, he ends up agreeing to try and repair the projector...
Nagisa Misumi and Honoka Yukishiro couldn't be more different. Nagisa is sporty and Honoka bookish, and while they attend the same school, they have very little in common - until one day, a shower of shooting stars brings two very unlikely visitors into their lives: Mepple and Mipple, refugees from the Garden of Light, which has been conquered by Darkness. Endowed with new and startling powers, Nagisa and Honoka become Cure Black and Cure White, the legendary warriors of light - together, they are Pretty Cure.
Six childhood friends make a vow one day to become treasure hunters, and eventually grow to be the strongest heroes in the world. During his first quest, Krai Andrey realizes he isn’t cut out for the job. Even so, his friends make him their leader. Underpowered in the face of great expectations, Krai embarks on a reluctant hero’s tale of glory, headaches, and wanting to retire early.
In a seemingly ordinary rural town, something strange is happening to the residents. But Shizuru Chikura is more concerned for her missing friend. Determined to find her, Shizuru and three other girls board an abandoned train and travel to the outside world, unsure if they'll make it back alive. As they venture toward the unknown, the question looms: What awaits them at the final stop?
Filled with rage against spirits known as tsukumogami, Kunato Hyoma is sent to live with Nagatsuki Botan to help him see a different side. Though both are part of a clan that return the spirits back to their world with divine powers, their experiences with the otherworldly vessels are vastly different. Kunato, robbed of a loved one, and Nagatsuki, saved by them. Can she get through to him?
High school freshman Hiro Amanokawa activates a mysterious device left behind by his father called a "Digivice" that makes unknown creatures that cannot be seen by ordinary people, the Digimon, visible to his eyes. This is the story of this other side of the world that nobody is aware of. With their friends, Hiro and Gammamon dive into the mysterious world where these creatures live.
Libra City is a sprawling metropolis whose districts split the rich and the poor. Hiding among the populace are three humanoid monsters—Bem, Bela, and Belo—who protect humanity and hope to one day become humans themselves. However, when a Mysterious Lady threatens their way of life, Bem, Bela, and Belo are pulled into a plot unlike anything they’ve ever known.