The forest ranger's house is the only area of human civilization in the middle of untamed wilderness in a vast natural reserve in Canada. When the ranger is away, a bear named Grizzy feels that the ranger's house is his territory, given that bears sit at the top of the food chain. After making his way inside the home, Grizzy takes advantage of all the modern conveniences there, including a comfortable sofa, air conditioning and fully equipped kitchen. He's not alone, though, because a group of small creatures called lemmings also populate the ranger's house when he is away. Because Grizzy and the lemmings are not civilized enough to live together in peace, it becomes an atmosphere of madness when the two sides try to outdo each other with tricks.
The Turtles — Leo, Raph, Donnie and Mikey — each will go it alone for the first time. Faced with new threats and teaming up with old allies, the Turtles will discover who they really are when they don’t have their brothers at their sides.
The Malto Family’s world turns upside down when the Terrans, the first Earthborn Transformers robots, spark to life. The Terrans will forge an alliance between the human Malto family and the legendary Autobots, uniting them in a shared mission.
Zoey is excited to tackle second grade, but when danger beckons, she sneaks away and with her signature call out and transforms into StarBeam, the speediest, most powerful and most enthusiastic superhero to ever sip from a juicebox.
Asakura Hana finds that being the son of Asakura You & Anna isn't all it's cracked up to be, and his boredom has him itching for any kind of excitement. But when a fight comes straight to his doorstep, it's from a place he least expects—his own family? The battle for Asakura supremacy begins!
10 year old Max and his best friend Sharkdog - half shark, half dog, all appetite. Blissfully unaware of his own strength, stealth and general sharkiness, Sharkdog often leaves a trail of chaos in his wake.
Danger Mouse is back saving London, saving the World and, most importantly, saving Penfold in brand new and fantastically absurd, energetic adventures.
The Batwheels are a team of sentient super-powered crimefighting vehicles that help Batman, Robin and Batgirl—as well as a host of additional DC Super Heroes—keep Gotham City safe. Created only recently by the Batcomputer, our mechanized heroes must navigate the growing pains of being a newly formed super-team as well as the growing pains that come with just being a kid.