The Ricky Gervais Show is an American cartoon series produced for and broadcast by HBO and Channel 4. The series is an animated version of the popular British audio podcasts and audiobooks of the same name, which feature Ricky Gervais and Stephen Merchant, along with colleague and friend Karl Pilkington, talking about various subjects behind the microphone. The TV show consists of past audio recordings of these unscripted "pointless conversations," with animation drawn in a style similar to classic era Hanna-Barbera cartoons, presenting jokes and situations in a literal context.
The animated Ricky Gervais Show has aired 39 episodes across three seasons since it premiered in 2010. There were some plans for a possible fourth season which would have used newly recorded audio, but this was shelved in June 2012. Series 3 of The Ricky Gervais Show premiered on 20 April 2012 on HBO, and on 8 May 2012 on E4.
Mighty teen Adam and his heroic squad of misfits discover the legendary power of Grayskull — and their destiny to defend Eternia from sinister Skeletor.
Kanazawa Nobuaki has transferred to a high school far from where he used to live. Due to an incident at his old school, Nobuaki is afraid of getting close to his new classmates and keeps himself at a distance, but he starts opening up because of a sports day inter-class relay. Then a single text message from someone calling themselves the "King" is sent to everyone in class. Nobuaki's classmates think it's a simple prank and don't take it seriously - but Nobuaki knows that a death game is about to begin, and struggles to oppose it...
Seiya Kanie, believes that the beautiful but reserved Isuzu Sento has invited him on a date at an amusement park called Amagi Brilliant Park. Much to his chagrin, not only is the location a run-down facility, the supposed date is merely a recruitment tour where Sento and Princess Latifa Fleuranza, the owner of the theme park, ask him to become the park's new manager. Their cause for desperation? As stipulated in a land-use contract, Amagi has less than three months to meet a quota of 500,000 guests, or the park will be closed for good and the land redeveloped by a greedy real-estate company.
Seiya is won over by the revelation that Amagi is no ordinary amusement park; many of its employees are mysterious magical beings who live in the human world and are nourished by the energy created by people having fun. Entrusted with the hopes and dreams of this far-off enchanted land, Seiya must now use his many skills to bring Amagi back on its feet, or watch it crumble before his eyes.
Misaka's electro-manipulation skills - and her delightfully destructive railgun projectile movement - make her a rock star in Academy City. The techno-metropolis is filled with supernaturally powerful students known as Espers, including Misaka's flirtatious friend and roommate, Shirai Kuroko. She uses her teleportation skills as a member of the Judgment law enforcement team, fighting crime alongside fellow agent Uiharu. Joined by their friend Saten, a spunky Level 0 Esper, Misaka, Kuroko, and Uiharu have a blast taking on danger whenever and wherever it arises.
When Saki Morimi gets into trouble with the police while in Washington D.C., she is helped by a Japanese man who calls himself, Akira Takizawa. Akira has only two things, a gun and a cell phone loaded with 8.2 billion yen in digital money.
Sei, a 20-year-old office worker, is whisked away to a whole new world. Unfortunately for Sei, the ritual that summoned her—meant to produce a "Saint" who would banish the dark magic—brought two people over instead of one. And everyone prefers the second girl over Sei?! But this is just fine by Sei, who leaves the royal palace to set up shop making potions and cosmetics with her newfound magic. Business is booming, and this might not be such a bad life, after all...as long as her supposed Sainthood doesn't come back to haunt her.
Genki is a boy who loves playing the Monster Rancher games and one day he's somehow transported into the world of the video game where he meets the girl Holly and the monsters Mochi, Suezo, Golem, Tiger and Hare. Together, they are searching for a way to revive the Phoenix, which is the only monster capable of stopping the evil Moo.
In an unexpected turn of events, dull high school student Hiro Yuuki obtains the full dive role-playing game Kiwame Quest. Created by the best of technology, the game claims to take "reality to its extremes," from stunning graphics, NPCs' behavior, to the scent of vegetation, and even the sensation of wind brushing against the skin—everything was the result of an ultimate workmanship.
Except, the game is a little too realistic and messy to clear. Kiwame Quest features over ten quadrillion flags and reflects the players' real-life physical abilities in the game. Being hit in the game also hurts in real life and slash wounds take days to heal.
The only reward here is the sense of accomplishment. Conquer the most stressful game in history that can't be played casually!
Kusanagi Kei, a high-school student living with his aunt and uncle, has an encounter with a female alien. This alien is revealed to be a new teacher at his school. Later, he is forced to marry this alien to preserve her secrets. From there, various romantically-inclined problems crop up repeatedly.
A Happy alien, Takopi, lands on Earth with one mission: to spread happiness! When he meets Shizuka, a lonely fourth grader, he vows to bring back her smile using his magical Happy Gadgets. But as he uncovers the pain in her life, Takopi learns that true happiness may require more than gadgets.
Due to a childhood curse, anything that the Duke touches will die - which makes his flirty maid’s behavior all the more shocking! Can the Duke and his companions break the curse, or is he doomed to a life where love is forever out of his reach?
Nadeshiko, a high school student who had moved from Shizuoka to Yamanashi, decides to see the famous, 1000 yen-bill-featured Mount Fuji. Even though she manages to bike all the way to Motosu, she's forced to turn back because of worsening weather. Unable to set her eyes on her goal, she faints partway to her destination. When she wakes up, it's night, in a place she's never been before, with no way of knowing how to get home. Nadeshiko is saved when she encounters Rin, a girl who is out camping by herself. This outdoorsy girls story begins with this first encounter between Nadeshiko and Rin.