A.T.O.M. is a French animated television series, which chronicles the adventures of five teenagers, set in the fictional Landmark City. The Alpha Teens, which consist of Axel Manning, Catalina Leone, Crey Kingston, Zack Hawkes, and Ollie Sharker, test prototype vehicles and weapons for Lee Industries, and use these prototypes to combat criminals, particularly the sadistic Alexander Paine.
In the United Kingdom, Australia and Latin America, the series is called Action Man A.T.O.M. and has its own comic book from Panini Comics.
The exploits of the Mobile Infantry squad, "Razak's Roughnecks," during the SICON–Bugs War between a newly united humanity and an extraterrestrial race, known as the "Bugs," also sometimes referred to as Arachnids.
Kurt Rockhans is a kind-hearted errand boy for a hero’s party, the Flaming Dragon Fang. One day, he's banished from the party and finds out he has the lowest rank in combat. In order to make a living, Kurt picks up various jobs and discovers he has astonishing abilities. Though he doesn't realize it yet, Kurt has SSS-rank skills in anything other than fighting, as he sets off on a new journey.
Year Seven of the Kowa Period, in the former Hokkaido Block, live brothers known as the Nameless Mercenaries. The Emperor, Callis al Britannia, tries to plunge the world into chaos with the help of his servant, Norland, and his Einberg Knights. Rozé and Ash take action from the Northern lands.
Ten’ikai General Hospital’s Supervisory Department of Diagnostic Pathology handles cases other physicians deem too difficult to treat. It’s also where bizarre mysteries surface, from unexplained illnesses to strange murders even the police can’t solve. At the center of it all is Takao Ameku, a brilliant doctor determined to reveal the shocking truth behind these anomalies.
Rud, a shielder with a defense stat of 9999, serves as a tank for the Hero's Party as they carry out raids in labyrinths. When the tyrannical hero suddenly kicks him out of the party, saying his skill is "useless," Rud makes his way back to his hometown. Along the way, he saves a young girl, and she reveals the true nature of his skill... which turns out to be incredibly powerful!
The young adventurer Belgrieve retires to a quieter life after losing his leg to a beast. While gathering herbs in the woods one day, he rescues an abandoned child. Angeline trains with her father and later achieves S-Rank in the capital’s adventurer guild. Five years later, she decides to return home. Will Belgrieve get another chance at being an adventurer? Will Angeline return home unscathed?
At Eden Hall, each glass has a story. A quiet bar lies tucked away in the streets of Tokyo, and it seems only the most desperate souls burdened by their own troubles manage to find its doors. But after a glass of God poured by the brilliant bartender Ryu, they leave renewed. Ryu has a gift—he knows how to soothe the soul with the perfect drink. Who will he meet next?
"I know! I'll become a monk!" Akagami Akemitsu has spent his days and nights absorbed in studying and part-time work in an effort to distance himself from his family, which is notorious as a household of philanderers. One day, he falls in love at first sight with a girl named Aoba Yuzuki, and suddenly he's constantly drowning in worldly desires. Hoping to fight back against his genes and live a more stoic life, he enters a temple... only to find out that it's a convent filled with gorgeous girls! So begins a new rom-com about the temple life of three adorable triplets and two beautiful freeloaders!
One lonely, gloomy fifth-grade girl is the target of her classmates' relentless bullying and teasing—that is, until a new kid arrives on the scene. Friendly Takada is as clueless as he is well-meaning, but somehow he possesses the magic ability to start drawing "Grim Reaper" Nishimura out of her shell. As the elementary schoolers experience all the fun of a childhood summer together—from going to the pool to picking sunflowers to watching fireworks—an unusual friendship blossoms!
Lupin III, a bored junior high schooler in Tokyo, takes an interest in a young Daisuke Jigen, a mysterious and impressive marksman. Lupin III strikes up a conversation with Jigen at a nightclub, however during their talk, Jigen concludes that Lupin III is simply a privileged and naïve boy from a well-to-do family and doesn’t want anything to do with him. However, while helping the nightclub singer Yoko, who is being pursued by the yakuza, Jigen learns that Lupin III is a descendant of the legendary thief…
Six thousand years ago, the Demon God appeared and creatures were turned into demons. The mankind created six Temples to fight the demons. Long Haochen joins the Knights Temple. As he grows, an adventure unfolds. He wins the recognition of others and fights with the Six Temples against the demons for the sake of human beings. He sacrifices himself to protect the people. Could Long win the Throne of Seal and be granted the highest honor in the Knights' Temple? All remained to be revealed.
The Batwheels are a team of sentient super-powered crimefighting vehicles that help Batman, Robin and Batgirl—as well as a host of additional DC Super Heroes—keep Gotham City safe. Created only recently by the Batcomputer, our mechanized heroes must navigate the growing pains of being a newly formed super-team as well as the growing pains that come with just being a kid.
Filled with rage against spirits known as tsukumogami, Kunato Hyoma is sent to live with Nagatsuki Botan to help him see a different side. Though both are part of a clan that return the spirits back to their world with divine powers, their experiences with the otherworldly vessels are vastly different. Kunato, robbed of a loved one, and Nagatsuki, saved by them. Can she get through to him?
High school freshman Hiro Amanokawa activates a mysterious device left behind by his father called a "Digivice" that makes unknown creatures that cannot be seen by ordinary people, the Digimon, visible to his eyes. This is the story of this other side of the world that nobody is aware of. With their friends, Hiro and Gammamon dive into the mysterious world where these creatures live.
It is August 12th. After the remote control to his boarding house's only air conditioning unit is inadvertently destroyed by spilled cola, "I" devises a plan to return to yesterday in a time machine to recover the remote before it breaks. However, his prankster friend Ozu cannot resist playing with past events, even if it means bringing the universe to the brink of destruction. Now "I" finds himself racing through time to avoid disaster.
10 year old Max and his best friend Sharkdog - half shark, half dog, all appetite. Blissfully unaware of his own strength, stealth and general sharkiness, Sharkdog often leaves a trail of chaos in his wake.
Hina Tsurugi and her family have just moved to a quaint seaside town. Hoping to savor the sight of the peaceful ocean, Hina stumbles upon a girl named Yuuki Kuroiwa—an upperclassman at her new school—who invites Hina to join her in fishing. Hina reels in an octopus, which falls onto her; being afraid of bugs and big creatures, she panics and begs Yuuki to remove it from her. Yuuki sees this as an opportunity to force Hina to join the school's Breakwater Club—a club where members gather, catch, and eat various types of marine life as their main activity. Although her attempts to refuse to join fail, Hina slowly begins to discover the hidden joy in fishing. Her view on the sport changes, now looking forward to all the delightful experiences she can take part in alongside her fellow club members.