Leo is an ordinary teenager who has moved into a high-tech "smart'' house with his mother, inventor stepfather and Eddy, the computer that runs the house. Leo's life becomes less ordinary when, one day, he discovers a secret underground lab that houses three experiments: superhuman teenagers. The trio -- Adam, the strong one, Bree, the fast one and Chase, the smart one -- convinces Leo and his parents to let them leave their lab and join Leo at school, where they try to fit in while having to manage their unpredictable bionic strengths. As Leo figures out a way to keep his new pals' bionic abilities a secret, they help him build self-confidence.
When the Hellmouth opens beneath Darkplace Hospital in downtown Romford, kiddy doctor, Vietnam veteran and ex-warlock Dr. Rick Dagless M.D. is the only man who can close it. Joined by best buddy Dr. Lucien Sanchez, fiery hospital boss Thornton Reed, and woman Liz Asher, Dagless must fight the forces of Darkness while dealing with the burden of day-to-day admin. From the chilling pen of best-selling horror writer Garth Marenghi comes this lost masterpiece of televisual terror. Dare you enter Garth's Darkplace?
There was once a Holy Grail War waged by Mages and Heroic Spirits in a town of Fuyuki. However, one Mage took advantage of the chaos of World War II to steal a Holy Grail. Several decades have passed, and the Yggdmillennia family, who took upon the Holy Grail as its symbol, defected from the Mages' Association. Furious, the Association sent forces to deal with the Yggdmillennia, but were defeated. With the Holy Grail system changed, war at an unprecedented scale breaks out.
Sydney Fox is a professor and globe-trotting "relic hunter" who looks for ancient artifacts to return to museums and/or the descendants of the original owner. She is aided by her linguistic assistant Nigel and occasionally by her somewhat air-headed secretary Claudia. She often ends up battling rival hunters seeking out artifacts for the money.
The distant future, 5012.
The sudden aerial invasion of Earth by <Aliens> and their creations <Machine Lifeforms> led mankind to the brink of extinction. The surviving number of humans who took refuge on the moon to organize a counterattack using <android> soldiers to recapture Earth.
However, the war reaches a stalemate as the <Machine Lifeforms> continue to multiply infinitely. In turn, humanity deploys anew unit of android soldiers as an ultimate weapon: <YoRHa>
Newly dispatched to Earth <2B> joins <9S>, the analyst currently stationed there, where amid their mission, they encounter a myriad of mysterious phenomena...
This is the story of these lifeless <androids> and their endless fight for the sake of mankind.
Follow Catherine Langford, the young woman who witnessed her father uncover the Stargate in Giza in 1928, as she embarks on an unexpected adventure to unlock the mystery of what lies beyond the Stargate in order to save Earth from unimaginable darkness.
Set in a near-dystopian future, a former cop is forced to take part in a death race where the cars run on human blood. You lose a leg and you lose your head.
After losing her grandfather, Aoi—a girl who can see spirits known as ayakashi—is suddenly approached by an ogre. Demanding she pay her grandfather’s debt, he makes a huge request: her hand in marriage! Refusing this absurd offer, Aoi decides to work at the Tenjin-ya bed and breakfast for the ayakashi to pay back what her family owes.
Galactik Football is a french animated television series, co-produced by Alphanim, France 2, Jetix Europe, and Welkin-Animation. Its third 26-episode season aired in Europe in June 2010.
In the universe of Galactik Football, the inhabited worlds of the Zaelion Galaxy compete in Galactik Football, a sport analogous to football, but played seven to a side. The game is complicated by the addition of Flux, which enhances a player's attributes such as speed, strength, and agility, or grants special powers such as teleportation. The story follows the fate of an inexperienced Galactik Football team, the Snow Kids, as they aim to compete in the Galactik Football Cup.
Turns out, evil takes initiative! With world domination close at hand, the Kisaragi Corporation turns its sights on interstellar conquest, and who better to take over a magical world than two randomly assigned minions—Combatant Agent Six and his android partner Alice? But Six’s path up the evil corporate ladder won’t be easy—a Demon Lord’s army is hatching its own nefarious plan!
Tekkaman Blade takes place in the year 2300 AD. On a certain moment, the Radam attack Earth. A few months after the beginning of the invasion, a Tekkaman appears, he calls himself Blade and with the help of the Space Knights, Blade starts to fight the Radam. But there are a few things that Blade isn't telling about his past.
Caught between two warring clans, the son of a notorious witch responsible for a deadly massacre tries to find his place in the world — and his powers.
5 children receive strange messages on their cell phones that lead them to a train that takes them to the "Digital World"; a strange world filled with bizarre creatures called "Digimon". These children have been sent there to stop an evil Digimon named Cherubimon from completely annihilating the planet of all its inhabitants. In order to accomplish this, the 5 children must locate their "spirits", which will evolve them into the Legendary Warrior Digimon. Unfortunately for them, Cherubimon has ordered his servants to stop the kids from finishing the mission; eventually the children will have to fight Cherubimon's forces in order to save the planet.
It's about Kuzco, a self-centered and spoiled teen who must survive the trials of Incan public school and pass all of his classes so that he can officially become Emperor. His friend Malina keeps his attitude in check, while the evil Yzma (cleverly disguised as Principal Amzy) and her dim-witted sidekick Kronk are out to make sure Kuzco fails.