An ordinary man working at a pawnshop accidentally encounters an incident that affects his eyes and ignites changes in his life that start him on a tomb-raiding adventure.
Touya Mochizuki was accidentally killed, and as an apology, God allows him to be reborn in a fantasy world and will grant him any one wish he desires. And so, Touya chooses to keep his smartphone in the next world. In his second chance at life, he befriends many important figures and comes across the world's secret. He inherits the legacy of an ancient civilization and travels around nonchalantly while possessing powers that rival this world's kings.
Prince Lloyd wasn't always a prince...in fact, his previous life is one he remembers perfectly: he was a sorcerer, of sorts. So when he was forced to reincarnate, he decided to continue his studies, prince of the realm or no! But his new life has its own sets of challenges...including being a 10-year-old! What's the 7th prince/sorcerer to do?!
The anthology horror series follows 25-year-old Atticus Freeman, who joins up with his friend Letitia and his Uncle George to embark on a road trip across 1950s Jim Crow America to find his missing father. They must survive and overcome both the racist terrors of white America and the malevolent spirits that could be ripped from a Lovecraft paperback.
Once again, Earth is the battleground. But now the aliens whose human guise hides their true reptilian natures are wiser. They believe the secret to their survival on Earth lies in the DNA of the newly born half-human, half-spaceling Starchild. But that's something the world's Resistance Fighters cannot allow.
Set 58 years before Battlestar Galactica, Caprica follows two rival families - the Graystones and the Adamas - as they grow, compete, and thrive in the vibrant world of the peaceful 12 Colonies, living in a society close to our own. Entangled in the burgeoning technology of artificial intelligence and robotics that will eventually lead to the creation of the Cylons, the two houses go toe-to-toe, blending action with corporate conspiracy and sexual politics.
Minerva Henerala is a softhearted and dedicated high school teacher who loves her students despite their naughtiness inside the classroom. Years ago, she lost her mother and sister to a tragic archaeological accident. At the same site, she had a close encounter with mythical glowing winged-creatures and shapeshifters called Tamawo, and she grew up believing that they exist among humans. As the years go by, the Tamawos abduct children to feed on their youthful energy. Now it is up to Minerva's alter-ego, Super Ma'am, to become a Tamawo hunter and save the human world.
Challenge of the GoBots is an American animated series produced by Hanna-Barbera, based on the Gobots toy-line released from Tonka. The show originally debuted in animated form as a five-part miniseries, which aired in syndication from October 29 - November 2, 1984. A regular series followed the next year, premiering on September 16, 1985 as part of the new weekday/weekend morning programming block called The Funtastic World of Hanna-Barbera. The series was later rerun on the USA Cartoon Express.
In the near future, Vivy, a diva-type A.I., went up on stage each day with hopes of putting her heart into her song. One day, the A.I. Matsumoto, who claims to have arrived from 100 years in the future, appears before Vivy with an important request...
A young Victoria "Vic" McQueen discovers she has the power to unlock portals that help her find lost objects. As she delves further into this hidden universe, she encounters many other "inscape travelers" - some benevolent, and some who have been corrupted by their power. When Vic encounters Charlie Manx, an immortal who stays that way by feeding off of the souls of children, she makes a sworn enemy of Manx.
Two homicide detectives, Christian Walker and Deena Pilgrim, are assigned to investigate cases involving people with superhuman abilities, referred to as “Powers.” Set amidst today’s paparazzi culture, Powers asks the questions, what if the world was full of superheroes who aren't actually heroic at all? What if all that power was just one more excuse for mischief, mayhem, murder, and endorsement deals?
The story takes place in the year 1614. Two ninja clans, Tsubagakure of the Iga and Manjidani of Kouga, battle each other to determine which grandson of Tokugawa Ieyasu will become the next shogun. The deadly competition between 10 elite ninja from each clan unleashes a centuries-old hatred that threatens to destroy all hope for peace between them.
Goddess Ristarte summons Seiya Ryuuguuin, an OVERLY cautious hero to save the world of Gaeabrande. Seiya is obsessed with muscle training and buying extra armor to deal with low level creatures. It’s simply one cautious mission at-a-time for this hero!
No student likes having to spend time in detention so you can only imagine how Lee Ping feels. The freshman at A Nigma High has been sentenced to a year in detention after being accused of pulling off the biggest prank in high-school history. The problem is that Lee is innocent. Now, in order to clear his name, Lee must escape from the highly fortified detention room every day, infiltrate a new social clique, and unravel another piece of the gigantic prank puzzle to try to figure out who actually pulled off the epic stunt.
To protect her hometown from the Erebonian Empire and to distinguish herself from her grandfather’s disloyalty, Lavie enlists in the Northern Jaegers where she’ll do whatever it takes to carry out the mission. Now this rule breaker must form a platoon to embark on a dangerous recon mission into enemy lines—will her mission be a success?
A young woman is sent to a cult-like rehab facility called Sword & Cross to serve time for a crime she can't remember committing. Among the other residents, she encounters the enigmatic Daniel and exasperating but irresistible Cam, all of whom are under the watchful eye of the sinister chief doctor Howson, and devout twin sisters Miriam and Sophia. Luce must untangle the mystery of who she is and why she has a connection to Daniel that goes far back beyond their time in the institution
Welcome to a place where being normal is really quite strange. In a remote Texas town no one is who they seem. From vampires and witches to psychics and hit men, Midnight is a mysterious safe haven for those who are different. As the town members fight off outside pressures from rowdy biker gangs, ever-suspicious cops and their own dangerous pasts, they band together and form a strong and unlikely family.