The Electric Company is an American television series for young children aged 4–8 on PBS, derived from the 1971 series. The series premiered as a four-episode mini-marathon on PBS on January 19, 2009, then became a weekly series with an episode shown each Friday. On September 7, 2009, it became a daily series. Like the original, this version is produced by Sesame Workshop. The series is sometimes referred to as The New Electric Company to distinguish it from the 1970s series. It airs on PBS Kids Go!.
Follow a teen girl’s journey from her small northwestern town to the heights of the multiverse. When a supernatural event shakes her hometown to the core, Naomi sets out to uncover its origins, and what she discovers will challenge everything we believe about our heroes
A rip-roaring fantasy adventure, Pirate Islands sees 15-year old Kate and her younger brother and sister trapped inside a computer game set on an island controlled by swashbuckling pirates. They soon discover that the only way home is to finish the game-by beating the pirates and the castaway children to the hidden pirate treasure.
An evil force is looming across the dark, thick-aired streets of industrial revolution London when a group of heroes dubbed Unicorn are accidentally reawakened in the bodies of teenagers instead of adult hosts they’ve embodied in the past.
Sinbad accidentally kills the son of the powerful Lord Akbari in a fist fight. As recompense for the blood debt, Sinbad's brother is killed in front of his eyes. Sinbad escapes, but his grandmother uses a magic talisman to curse him for the death of his brother. The curse prevents Sinbad from staying on land for more than one day; if he tarries the talisman will choke him to death. This prohibition against remaining on land leads to a life of adventure at sea that holds many wonders. Sinbad is unaware that he is still being hunted by Lord Akbari, who does not consider Sinbad's brother's death as sufficient payment of the blood debt.
The All-New Super Friends Hour is an American animated television series about a team of superheroes which ran from September 10, 1977, to September 2, 1978, on ABC. It was produced by Hanna-Barbera and is based on the Justice League and associated comic book characters published by DC Comics.
Ryota Sato gets the surprise of his life when he's suddenly transported into another world and nearly clobbered at the hands of the young, pretty adventurer Emily Brown. This new world revolves around defeating monsters and profiting on whatever they drop—food, money, items, etc. Unfortunately for Ryota, he has no skills to speak of...until he learns he has the ability to get rare drops! Suddenly his luck turns around...or does it?
Chloe King is looking forward to celebrating her birthday with her friends and single mother, just like every other year... that is until she starts developing heightened abilities and discovers she's being pursued by a mysterious figure. Chloe soon learns she's part of an ancient race which has been hunted by human assassins for millennia —and that she may be their only hope for ultimate survival.
Kevin Pacalioglu may have no money and no clue, but he can see dead people, so that’s pretty cool. Faced with a constant stream of stubborn spirits, Pac goes to whatever lengths require the least amount of effort to help New York City’s most frivolous ghosts finish their unfinished business, occasionally with the help of his best friend and drug dealer, Roofie.
The story of the mysterious and brilliant Jack Parsons in 1940s Los Angeles as by day he helps birth the discipline of American rocketry and by night is a performer of sex magick rituals and a disciple to occultist Aleister Crowley.
Set in a contemporary world where witchcraft is real, the story takes place in the idyllic English town of Sanctuary, where for hundreds of years witches have lived peacefully, as valued members of society. Until now…
A story about Kino, who travels around the world with nothing but guns for protection and the talking motorcycle Hermes. Kino travels to many mystical worlds, each with its unique customs and people, and learns about the world through their stories, at times conjuring humor and inspiration or other times piercing cynicism. However, Kino's own custom is to stay no longer than three days in every town without exception, as it is enough time to learn almost everything important about the place while still leaving time to explore new lands.
Frankie Gaines looks like a typical teenager, but she's actually a cutting edge, experimental android who must hide her true identity to avoid being tracked down by the evil tech company EGG Labs.
One day while returning home to stay with his widowed twin sister and her daughter, Kevin Finn, a self-centered man whose life brings him more trouble than he bargained for, is recruited by a celestial being named Yvette, who enlists Kevin with a new purpose in his life, which is to save the world.
Based on the popular strategy game, Minato has become the new president of the Kibou Company. In order to be a good president and help the company grow, he must lead his party of adventurers through the Gate and collect Kirakuri — a type of energy that is extremely valuable and fundamental to the city of Gatepia. However, there are other companies vying for the chance to gather the Kirakuri.