Psi Factor: Chronicles of the Paranormal is a Canadian science fiction television series that surrounds a scientific team that deals with all manner of paranormal phenomena around the world; from alien abductions to possessions. The organization depicted in the series is loosely inspired by a real-life scientific organization. While locations in the series took place worldwide, the series was primarily filmed in and around Toronto, Ontario, Canada, and aired 88 episodes over four seasons from 1996 to 2000.
After being killed in a monster attack, adolescent young man Kotarô Higashi is transformed by the entire Ultra Family into a powerful new Ultra-being, Ultraman Tarou.
Centuries ago, the beloved Chinese Monkey King used his magical staff to capture and trap the evil Demon Bull King deep inside a mountain. Flash-forward to modern-day China, when fate leads MK (aka Monkie Kid), a young noodle shop delivery boy, to find the long-lost staff. Soon, MK and his best friends find themselves entangled in adventures packed full of action, mystery, imagination and magic.
What happens when a child outgrows his trusty Imaginary Friend, the pal that stuck with him through all of the highs and lows of growing up? Well, these creations pack up and head for Foster's Home for Imaginary Friends! Foster's is a one-of-a-kind Victorian mansion filled with hundreds of unique characters from all over the world, thought up by completely different children for completely different reasons. These creatures all live together in this vast, sprawling home with more rooms than you could ever dream possible! Mac, a clever but somewhat shy 8-year-old boy, discovers Foster's when his mom tells him he's too old for his Imaginary Friend Blooregard. Not ready to part with his trouble making best buddy, Mac takes Bloo to Foster's with the hope of giving him a safe place to live, while still being able to visit every day.
When a tragedy befalls their fellow students on graduation day, three pupils of the Hayate Way's Ninja Academy must take on the Jakanja — a clan of evil space warriors. But they can't do it alone. Can they find the help they need? And can the young warriors act swiftly enough to defeat the Jakanja before they destroy the known universe?
Cassie Nightingale, Middleton’s favorite enchantress, and her young-teenage daughter Grace, who shares that same special intuition as her mom, welcome Dr. Sam Radford and his son to town. When the New York transplants move in next to the Grey House, they are immediately spellbound by the mother-daughter duo next door, but Sam and Cassie quickly find they may not see eye to eye. With her signature charm, Cassie attempts to bring everyone together, ensuring all of Middleton is in for new changes, big surprises and, of course, a little bit of magic!
"Good Witch” is based on Bell’s beloved character Cassie, the raven-haired enchantress who kept audiences spellbound for seven installments of Hallmark Channel's longest-running and highest-rated original movie franchise of all time.
Lights Out was an extremely popular American old-time radio program, an early example of a network series devoted mostly to horror and the supernatural, predating Suspense and Inner Sanctum. Versions of Lights Out aired on different networks, at various times, from January 1934 to the summer of 1947 and the series eventually made the transition to television.
In 1946, NBC Television brought Lights Out to TV in a series of four specials, broadcast live and produced by Fred Coe, who also contributed three of the scripts. NBC asked Cooper to write the script for the premiere, "First Person Singular", which is told entirely from the point of view of an unseen murderer who kills his obnoxious wife and winds up being executed. Variety gave this first episode a rave review ("undoubtedly one of the best dramatic shows yet seen on a television screen"), but Lights Out did not become a regular NBC-TV series until 1949.
The Hilarious House of Frightenstein, was a quirky Canadian sketch comedy TV series from the 1970s that included some genuine educational content among the humour. It featured the talented Billy Van, who played a variety of characters, Fishka Rais played the role of Igor, Guy Big brought Count Munchkinstein to life, and the legendary Vincent Price made special guest appearances as The Host who would start each episode with:
“Another lovely day begins, for ghosts and ghouls with greenish skin. So close your eyes and you will find that you’ve arrived in Frightenstein. Perhaps the Count will find a way to make his monster work today. For if he solves this monster-mania, he can return to Transylvania! So welcome where the sun won’t shine, to the castle of Count Frightenstein!”
Twenty years ago, Shokichi Komachi was part of the Bugs 2 mission to Mars that discovered Terra Formars, human-cockroach hybrids that resulted from a terraforming accident. Shokichi was one of only two survivors. Now, the AE virus that came from Mars is raging wildly on earth. Shokichi boards the spacecraft Annex 1 to go back to Mars to find a sample in order to create a vaccine. They will face an unanticipated accident, a multinational conspiracy, and even more advanced Terra Formars.
Den City is a city with advanced network systems in which a VR space called LINK VRAINS was created by SOL Technologies. The Knights of Hanoi, a group that hacks through dueling, as well as SOL Technologies are seeking a mysterious AI program. Yusaku Fujiki, also known as Playmaker, is a first year high school student who manages to capture this AI program while trying to find out the truth about an incident in the past.
With King Uther's sudden death, chaos threatens to engulf Britain. The sorcerer Merlin has visions of a dark future and installs young and impetuous Arthur, Uther's unknown son and heir raised as a commoner, as the new king. The two install themselves in Castle Camelot with their allies, which include Arthur's biological mother, his foster brother, and a quartet of loyal warriors. From Camelot, Arthur tries to build a new and better Britain, where people can live in peace.
Meanwhile, Arthur's cold half-sister Morgan plots to take the crown from him. Banished by Uther, who was responsible for her mother's murder to put Arthur's mother on the throne, Morgan is responsible for Uther's death and wants to rule as his successor. Aided by her loyal maid Vivian and the devious nun Sybil, Morgan takes up residence in Castle Pendragon, from where she schemes against Arthur.
Talon, the lone survivor of a race called the Blackbloods, sets off to the edge of civilisation to track her family's killers. On her journey she discovers she has supernatural powers which she must learn to harness in order to achieve her goals.
In the year 311 of the Orbital Calendar, humanity has migrated to countless colony clusters in space. A space colony girl named Akiha Shishidou encounters a malevolent artificial intelligence named Leopard that has been installed on a colony.
A group of kids join a secret agency where they learn to use the power of imagination to journey into the Dream World and create fantastic creations in order to help sleeping children being terrorized by the evil Nightmare King who is bent on conquering the Dream World and invading the Waking World.
After the Bowzock, a ruthless — not to mention reckless — gang of interstellar biker thugs, destroy his home planet of Hazard, Dappu visits Earth where he discovers five humans with the ability to harness "Carmagic." With this power, these five heroes can defeat the Bowzock before the band of witless bikers is able to add Earth to its list of wrecked worlds.
It's been a long time since the great war between the Three God Generals and the Youkais, an ancient race of monstrous spirits. Since then, imprisoned in a cave protected by the mystical Seal Door, their leader Daimaou and his Youkai army wait, planning for the day they can finally strike. That day has arrived and it is up to the Kakurangers, along with the Three God Generals, to defeat the Youkais, before Daimaou's villainy destroys Earth!
When her life comes to an abrupt end, George discovers that death is nothing like she thought it would be. Recruited to collect the souls of others as they die, she suddenly finds herself an unwilling participant in a line of work she never knew existed: Grim Reaping!
Monsters is a syndicated horror anthology series which originally ran from 1988 to 1991 and reran on the Sci-Fi Channel during the 1990s. Similarly to Tales from the Darkside, Monsters shared the same producer, and in some ways succeeded the show. It differed in some respects nonetheless. While Tales sometimes dabbled in stories of science fiction and fantasy, this series was more strictly horror. As the name implies, each episode features a different monster, from the animatronic puppet of a fictional children's television program to mutated, weapon-wielding lab rats.