In the modern world, a lonely man dies and reincarnates in another world. Rescued as a baby from a tragedy by a brilliant sage named Merlin, the baby is raised as “Shin Walford,” and undergoes training in both magic and martial arts to kill the monsters that ravage the land. At 15 years old, Shin has become shockingly powerful. But his grandfather Merlin has forgotten to teach him the common sense of this world.
As a result, Shin enrolls in the kingdom's Magic Academy to hone his skills and mature among other teenagers. However, living a normal life is impossible, as he is established as a local celebrity almost as soon as he arrives.
This story follows Shin Walford's high school life in the capital as he makes new friends, learns about the world, and fights off the various forces of evil surrounding him and his city.
Lone-wolf detective Angie Tribeca and a squad of committed LAPD detectives investigate the most serious cases, from the murder of a ventriloquist to a rash of baker suicides.
Guy-Am-I, an inventor, and his friend Sam-I-Am go on a cross-country trip that would test the limits of their friendship. As they learn to try new things, they find out what adventure brings.
In 19th-century Paris, young vampire Noé finds the Book of Vanitas in human hands. Calling himself Vanitas, this doctor wields its power and tempts Noé with a plan to “cure” all vampires. Allying with him may be dangerous, but does he have a choice?
If you are chosen by the bizarre black sphere known as the Gantz, you are already dead—yet you might be able to reclaim your mortality. First, the Gantz demands that you undertake brutal missions of madness, killing aliens hidden among the population. It is your only chance and you have no choice. You must play this disturbing game. And if you die again—and you likely will—it’s permanent.
Located in the center of a remote island, the Abyss is the last unexplored region, a huge and treacherous fathomless hole inhabited by strange creatures where only the bravest adventurers descend in search of ancient relics. In the upper levels of the Abyss, Riko, a girl who dreams of becoming an explorer, stumbles upon a mysterious little boy.
Suddenly summoned to a fantasy world and betrothed to the princess, Kazuya Souma is crowned the new king. Unlike the royalty before him, he won’t be using swords and magic to rule; will administrative reform really get this kingdom back on track?
Cordell Walker, a widower and father of two with his own moral code, returns home to Austin after being undercover for two years, only to discover there's harder work to be done at home.
Generator Rex, an average teenager with the ability to turn his body into amazing machines, helps the secret organization Providence save the world from the nanite threat and dangerous EVO monsters.
While fighting an intense inter-galactic war, a mecha pilot is accidentally warped into a space-time neither he nor his computer recognize. After waking up from a long-time hibernation, he finds himself trapped on a planet, with human residents talking in an unknown form of language, using inferior technologies, and - most shocking to him - naturally breathable air.
WordGirl is an American children’s animated television series for children aged 9 –12, produced by the Soup2Nuts animation unit of Scholastic Entertainment for PBS Kids. The show began as a series of shorts that premiered on PBS Kids Go! on November 10, 2006, usually shown at the end of Maya & Miguel; the segment was then spun off into a new thirty-minute episodic series that premiered on September 3, 2007 on most Public Broadcasting Service member stations. This animated show is aimed at children six to twelve years old, but viewers older than this demographic have been reported as well. It is designed to teach about the expansive English language and its vocabulary. All four seasons each have twenty-six episodes. The show is also seen on some educational networks in Canada, including Knowledge in British Columbia and TVOntario, as well as Discovery Kids in Latin America. The program is also syndicated internationally in places such as Australia and Italy.
For years, a great war has raged on between the scientifically advanced Empire and a paradise of witches known as the Nebulis Sovereignty. This age-old battle sets the scene for a fateful encounter between two young combatants: an imperial swordsman, Iska, and the witch princess, Aliceliese. As sworn enemies, they vow to cut each other down in order to unite their worlds, and yet Iska finds himself entranced by her beauty and righteousness, while Aliceliese is moved by his strength and resolve. In the midst of a never-ending war that forbids them from being together, they have no choice but to destroy each other-or find another way.
Spy-in-training Lily is desperate to score a passing grade. Eager to prove herself, she leaps at the chance to join the mysterious team Lamplight and beat the Impossible Mission. Too bad the task ahead is even more harrowing than she imagined…
The adventures of Batman, with Robin, the Boy Wonder! Batman and Robin, the Dynamic Duo against crime and corruption, whose real identities as millionaire philanthropist Bruce Wayne and his young ward Dick Grayson and known only to Alfred, the faithful butler. Ever alert, they respond swiftly to a signal from the police, and moments later, from the secret Batcave deep beneath Wayne Manor, they roar out to protect life, limb and property as Batman and Robin, caped crimefighters! Batman and Robin, scourge of Gotham City's kooky criminals: The Joker, Clown Prince of Crime - The Penguin, pudgy purveyor of perfidy - and the cool, cruel, Mr. Freeze! Watch out, villains, here come... Batman and Robin!